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  1. #1
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IcyPrisoner View Post
    Lol do you know the meaning of "couple" it means two
    oh please do inlight me about "utility"
    wow 1 skill that is useless, you have Two options to mitigation aoes 3 if you including reprisal one more then every other tank.
    Clemency really? do you think any pld in this chat room actually use clemency in raid, 200 potency +buff is not really a lose when you get self sustian on every holy spirit which which doesnt actually cost your dmg so free healing without no penalty, i would happy trade 200 potency for a free 1600 potency of healing if you use all 4 holy spirits
    well thats on you then there loads fight that you can use 4 gcds at range For I.e E5S for the thunder bird and its still more then the other tanks
    What about PLD's that aren't 82 yet? They lost 200 potency and the 50% increased heals as well and don't have Holy Sheltron/Spirit/Circle to rely on when shit goes wrong. It's not all about you. It's pretty funny how PLD having ranged attacks makes them OP, yet we are dead last in the DPS department even with all those extra hits that others tanks can't do. Yep, sure makes sense!

    You do also know that Clemency isn't just used for us, right? There have been plenty of times where i had to use it to save a healer when things went wrong in a fight or keep the DPS alive in a dungeon if the healer died. I use Clemency on other more than I do on myself.
    (3)
    Last edited by Abomination713; 12-28-2021 at 06:12 AM.

  2. #2
    Player
    IcyPrisoner's Avatar
    Join Date
    Dec 2021
    Posts
    3
    Character
    Atsuko Shiro
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Abomination713 View Post
    What about PLD's that aren't 82 yet? They lost the 50% increased heals as well and don't have Holy Sheltron/Spirit/Circle to rely on when shit goes wrong. It's not all about you. It's pretty funny how PLD having ranged attacks makes them OP, yet we are dead last in the DPS department even with all those extra hits that others tanks can't do. Those sure do add up!
    Who reviews a job at 82, when most of the content you will be doing will be the full job at 90?? Leveling is different matter when this fourm is about the lvl 90
    and did you even read on what i said "Only thing Pld needs is slight increased of dmg". Yes atm Pld is dead last because there no real down time or you have move away from the bosses for more then a gcds or two in the fight. when you get into the new savage thats when it will become more valueable
    (0)

  3. #3
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by IcyPrisoner View Post
    Who reviews a job at 82, when most of the content you will be doing will be the full job at 90?? Leveling is different matter when this fourm is about the lvl 90
    and did you even read on what i said "Only thing Pld needs is slight increased of dmg". Yes atm Pld is dead last because there no real down time or you have move away from the bosses for more then a gcds or two in the fight. when you get into the new savage thats when it will become more valueable
    Hope you don't go into any level synced content that's below level 82 than....
    (3)

  4. #4
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by IcyPrisoner View Post
    Yes atm Pld is dead last because there no real down time or you have move away from the bosses for more then a gcds or two in the fight. when you get into the new savage thats when it will become more valueable
    This is nonsense, Paladin required optimising in Savage fights if it were to remotely defeat Dark Knight in Shadowbringers, otherwise it's rotation would be all over the place completely making it a dead weight in it's de-synced rotation. Top/High tier raid groups learn to uptime strategies over time of progression, driving out Paladin if it were to stay as it is. DPS is always going to remain a dominant force in 14 raids, having one extra raid group utility will not push it up.

    It's only dead because it's DPS is horribly bad while optimised, if it's not optimised you can stretch the DPS length 500-700 difference.

    Holy Sheltron/Holy Spirit/Circle self healing are grossly overestimated on their capability, and failing to understand Holy Spirit/Circle do not have a choice when to use. Sheltron/Intervention? You have to keep their cooldowns on a rotated roll, or you're already losing value holding when needed. These abilities aren't a free system to pop, 12s Regen, 4 sec Damage taken for Sheltron/Intervention, 8s damage taken reduction for Intervention vs 24-25s points melee uptime gain to afford their cost.
    (6)
    Gae Bolg Animus 18/04/2014