When you have raid groups meeting say at 7pm for just X amount of days of a week. Losing those time slots is depressing. So I side on anyone trying to actively 'prepare' for their show times.What's happening is people are logging themselves in before they go to work, using their afk bot mod or crafting bot or whatever they have set up, and then coming home to a still logged in character.
Even if the reset was at a known time, as long as it was during the daytime hours, not everyone who is doing this will be capable of using remote desktop to log themselves back in.
Most of these are keyboard / mouse macros.What's happening is people are logging themselves in before they go to work, using their afk bot mod or crafting bot or whatever they have set up, and then coming home to a still logged in character.
Even if the reset was at a known time, as long as it was during the daytime hours, not everyone who is doing this will be capable of using remote desktop to log themselves back in.
Lmao, imagine waiting hours to play just to finally get on and after 10 mins of play your server resets and now you have to go back in queue, but this time it's double the amount of people?
Yeah, that'll go over well.
Imagine a server reset in the middle of a story cutscene, duty or dungeon?
You think the complaining is bad now. Imagine if Square kicked you out of the game for no reason?
I was discussing with a friend last night about reasons why they haven’t done the forced log offs yet, and we wondered if they are avoiding it simply because the rush of people attempting to log back in afterwards might negatively affect the already-unstable lobby servers.
They’ve always done announced ones, so it would be easy to set something up to log back in for anyone who plays on PC. I doubt they’d do random ones since that would likely make people even more angry. Imagine finally getting into the game after waiting in a queue for 3-4 hours only to be kicked 10 minutes later with a random log off. Plus, it would interrupt things like people doing the story or people running a dungeon. They’d have no way to preemptively avoid engaging in something like a cutscene or a duty. Random log offs would be like already poking at an agitated hornet’s nest.
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Won't change the fact that prime time will still be a login disaster.
I hope they get banned for botting.I'm sorry I can't agree with this. I support the afkers to be honest. If this company is dishonest about errors, and lack the skill to add a grace period after dc. It is a dog eat dog world, and if my friends are doing this to stay on so they can play with me. I support them 100 percent.
I don't think this will be nearly as much of an issue as a current situation. Anyone actually capable of playing the game during non-peak hours has been able to do so since the launch of early access.Lmao, imagine waiting hours to play just to finally get on and after 10 mins of play your server resets and now you have to go back in queue, but this time it's double the amount of people?
Yeah, that'll go over well.
Imagine a server reset in the middle of a story cutscene, duty or dungeon?
You think the complaining is bad now. Imagine if Square kicked you out of the game for no reason?
They could announce it like an hour in advance, that ought to be enough time to prepare, and I don't think any cutscenes are that long.I was discussing with a friend last night about reasons why they haven’t done the forced log offs yet, and we wondered if they are avoiding it simply because the rush of people attempting to log back in afterwards might negatively affect the already-unstable lobby servers.
They’ve always done announced ones, so it would be easy to set something up to log back in for anyone who plays on PC. I doubt they’d do random ones since that would likely make people even more angry. Imagine finally getting into the game after waiting in a queue for 3-4 hours only to be kicked 10 minutes later with a random log off. Plus, it would interrupt things like people doing the story or people running a dungeon. They’d have no way to preemptively avoid engaging in something like a cutscene or a duty. Random log offs would be like already poking at an agitated hornet’s nest.
Whether or not it would help any, I don't know. I do know there are a lot of people abusing automation to stay logged in.
This is the main problem currently, especially on NA servers. Queue times start getting insane from 3PM EST on, and start getting horrendous at 6PM EST, which is when it's 3PM PST. It's a compounding issue with no real easy fix, since everybody wants to play the game. The only real reason I can get into the game is because I work from home, so I'm able to get on at 10AM EST where we have a "normal" queue of about 20-40 players.
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