Quote Originally Posted by Achtzen View Post
it would value normal quality items at thier equilibrium price but the demand for higher quality items will increase thus its price will be higher.
everything won't cost nothing. crafters and gatherer's know what thier input costs are for items they make and will adjust thier prices accordingly. profit is still profit no matter how small it is. if you want to make a significantly higher profit the risk involved lies in crafting hq items.
the problem is, prices going down at this point = bad

what we have going on is the cost to make an item, is much higher then it is to sell an item in 99% of the items out there
the demand for certain gathered items is high enough to justify the prices some of them sell for, therefore they arnet going down anytime soon


so where do you draw the line? with all the gil some of us have going around, do we really want to see a price drop to the point where we can buy everything we ever want ever just buy having a few million gil, cuz thats what itl come to

and if the prices go too low, people stop gathering, cuz why gather if its not worth the time anymore
why craft if you cant sell it for a reasonable price

people stop getting the mats, then people stop selling the gear cuz they arent making it

and then it all just stops, until that 1 person goes back in and starts to try to make a fortune on it and it starts all over again


what we need is more stability, NOT price drops, profit is what the system is about, trying to tell people otherwise is just insane