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  1. #1
    Player
    Avatar de Velaethia
    Inscrit
    mars 2016
    Messages
    193
    Character
    Velaethia White
    World
    Faerie
    Main Class
    Invocateur Lv 80

    When were macros added into the game?

    I am 99% sure they weren't in the game when I started. Friend said they were added in HW but I swear never heard anyone talk about them until shadowbringingers and never noticed the UI for them.
    (0)
    Let's get one thing straight, I'm not

  2. #2
    Player
    Avatar de Shougun
    Inscrit
    janvier 2012
    Lieu
    Ul'dah
    Messages
    9 431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Pêcheur Lv 90
    Macros were in game in ARR as well if I recall correctly, and I believe they were even in 1.0 - I just never bothered with them then.
    (4)

  3. #3
    Player
    Avatar de Zumi
    Inscrit
    mars 2011
    Lieu
    Gridania
    Messages
    4 966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    In the game since launch.
    (7)

  4. #4
    Player
    Avatar de Shialan
    Inscrit
    juin 2012
    Messages
    454
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    Yeah, macros were in the game from the start. People were just not talking about them because they are useless for any combat class.
    (2)

  5. #5
    Player
    Avatar de FrogDog
    Inscrit
    aot 2013
    Messages
    338
    Character
    Jubei Murata
    World
    Lamia
    Main Class
    Pistosabreur Lv 100
    Macros were a big part of XI so it's safe to assume they were in 1.0. They 100% were in ARR launch though as I remember having one that would cycle through targets and mark them with numbers instantly, back when people thought you needed focus dps and CC in dungeons. Different times lol
    (2)

  6. #6
    Player
    Avatar de Hiragawa
    Inscrit
    octobre 2013
    Messages
    87
    Character
    Quin'ra Polaani
    World
    Cactuar
    Main Class
    Faucheur Lv 90
    Citation Envoyé par Shialan Voir le message
    Yeah, macros were in the game from the start. People were just not talking about them because they are useless for any combat class.
    Pretty much this. Unless you were a crafter, they were fairly niche. Like waaaaaaay back when early dungeons had aggro issues and it was a group effort, a macro to mark your target that you hit with Shield Lob or Tomahawk with a 1 could be handy. The only thing I ever use them for is resetting my Mudra with a quick hide on/off macro and two little on/off /bfx macros. They're quite useless in combat in this game.
    (0)

  7. #7
    Player
    Avatar de Packetdancer
    Inscrit
    octobre 2019
    Lieu
    Gridania
    Messages
    1 948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Citation Envoyé par Shialan Voir le message
    Yeah, macros were in the game from the start. People were just not talking about them because they are useless for any combat class.
    With the minor caveat that using them to position ground-targeted markers around something automatically can still be faster than positioning them by hand, even with all the many, many flaws that the macro system has when used in combat (and the fact that you can kiss any GCD alignment goodbye). The only things I have combat macros for (now that DRK's Salted Earth has changed) are Asylum, Earthly Star, and Sacred Soil, because placing them by hand is still going to skew my GCD and is going to take longer than the macro would besides.
    (1)
    Citation Envoyé par Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  8. #8
    Player
    Avatar de SgtPepperUK
    Inscrit
    aot 2013
    Messages
    162
    Character
    Freya Pendragon
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Citation Envoyé par FrogDog Voir le message
    Macros were a big part of XI so it's safe to assume they were in 1.0. They 100% were in ARR launch though as I remember having one that would cycle through targets and mark them with numbers instantly, back when people thought you needed focus dps and CC in dungeons. Different times lol
    Former FFXI player here, big part is an understatement, in that game you lived or died by your macros.
    (6)
    Think about it, nobody wants to die, there's rules to this game son, I'm justified.

  9. #9
    Player
    Avatar de Velaethia
    Inscrit
    mars 2016
    Messages
    193
    Character
    Velaethia White
    World
    Faerie
    Main Class
    Invocateur Lv 80
    Citation Envoyé par Shialan Voir le message
    Yeah, macros were in the game from the start. People were just not talking about them because they are useless for any combat class.
    ah interesting so what did they change about them to make them more useful for combat?
    (0)
    Let's get one thing straight, I'm not

  10. #10
    Player
    Avatar de Nihility
    Inscrit
    aot 2013
    Messages
    1 130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcaniste Lv 100
    Citation Envoyé par Velaethia Voir le message
    ah interesting so what did they change about them to make them more useful for combat?
    they don't queue up like skills do so you always lose a little bit of gcd when you use macros. Pretty sure that's still not changed

    They can still be useful for some stuff like /ac "Shirk" <2> is guaranteed to be the other tank in an 8 man group(unless you resort it differently) and it's ogc so it doesn't really affect much
    (0)

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