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  1. #121
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    I will just say that the person responsible for the second half of the moon (aka the lopporrit part) and labyrinthos (specifically the looking for 8 people) needs to be fired. If that's too harsh, then maybe a bonk to the head will suffice. Because my god, running around a place bigger than kholusia without flying is pure torture, and that's not counting how the stupid rabbits try to drag on the story on and on. All that for another hamfisted moral message.

    And second part of labyrinthos isn't that much better. Who's brilliant idea it is to make change the bgm for nearly the full duration we're there. I legit had to mute my pc due to increasing headaches.
    (7)

  2. #122
    Player
    Nightingaile's Avatar
    Join Date
    Mar 2020
    Posts
    42
    Character
    O'miira Yeshtale
    World
    Excalibur
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Kozh View Post
    I will just say that the person responsible for the second half of the moon (aka the lopporrit part) and labyrinthos (specifically the looking for 8 people) needs to be fired. If that's too harsh, then maybe a bonk to the head will suffice. Because my god, running around a place bigger than kholusia without flying is pure torture, and that's not counting how the stupid rabbits try to drag on the story on and on. All that for another hamfisted moral message.

    And second part of labyrinthos isn't that much better. Who's brilliant idea it is to make change the bgm for nearly the full duration we're there. I legit had to mute my pc due to increasing headaches.
    I absolutely LOVED the expansion overall, but I have to agree with you on some of those slow sections. Seemed to me those were purely there to burn time so you wouldn't get through the story too quickly.

    And oh my god I completely forgot about that 2nd half of Labyrinthos... I think the reason the music was like that was because they wanted to set the tone of like... "alright things are moving quickly! Now preparations are underway and we're gonna get things done!" That would have been *fine*... if we only had like a couple quests there. But after a while, you realize that while everyone is supposedly urgently prepping things, *YOU* yourself are *NOT*. You're taking your time going to help other people with their own work and you do that for like... a small eternity of quests. It takes a *while*. And very quickly the repetition of that particular song and it's urgent tone contrast SUPER hard with how slow everything is actually going. And as a result it's torture. Seems like an oversight honestly. Definite crunch to get things up to a certain level of polish and some things like that clearly went unnoticed. I think if any of the dev team members actually played that section in it's entirety with their sound on, it would have been obvious what an issue it is. It's that bad.
    (1)

  3. #123
    Player
    Joint's Avatar
    Join Date
    Aug 2021
    Posts
    41
    Character
    Sinister Joint
    World
    Sargatanas
    Main Class
    Scholar Lv 89
    I have to disagree. I loved the story.
    (8)

  4. #124
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    I’ve spent a while trying to compile my full thoughts on Endwalker’s story—and after thinking about it, I can’t rank it above Shadowbringers, personally.

    There were some really good moments that I enjoyed in the MSQ—I liked Garlemald (minus the body-swapping part); I liked Elpis; I loved Ultima Thule—but there were others that just dragged on unnecessarily. The Moon, for example. I was super excited when we reached it (even though I thought it was a little bit early—I had expected it to be one of the later zones, though not the final zone)—and I thought it was relatively good up until we met the Loporitts. Then it just…dragged. On and on and on. By the time my friend and I finished, we were ready to get off the Moon and never return. In general, I was disappointed in the Loporitts; they seemed to overstay their welcome for me. And the writers tried to use them as comic relief during the really heavy moments that I found to be in bad taste. Like the “Puddingway zombie walk searching for pudding” crap that happened during our return to Garlemald. We’re having a very serious moment, and then that happened. Really jerked me out of the scene/mood; and I disliked it immensely.

    I also really hate the insinuation that the bunnies and Omicrons are going to turn Nekropolis into a cafe. Like, seriously? I think that’s a zone that could just be left as is: a tribute to the dead world. Never mind the logistics of having a cafe at the edge of the universe that the general populace would not be privy to, but whatever. It just felt as if they were making too light of a very emotionally heavy thing, and I’m not really a fan of that kind of writing.

    Perhaps I’m biased because I thought our time in Nekropolis was extremely heavy and emotional for our character—from the arrival to Alphinaud and Alisaie’s “sacrifice” to our walk listening to the voices from our past (I really enjoyed that—I had a lot of fun picking out the people that spoke to us there). I think it should be left as-is, and not turned into some cafe or whatever the heck.


    Other points of the story grinding to a snail’s pace was the second half of Labyrinthos and the first time we visited Thavnair. I was to the point of skimming with those because they just felt like they went on for too long. There were also some things that they added into the story that made no sense to me… like after the 89 dungeon where we’re talking to Amon, and he starts having this sort of crisis with his beliefs and if the answer to his question of the meaning of existence is the one he really wanted…and then Asahi just comes out of nowhere and is like “bruh you hijacked my body AND USED IT AGAINST ZENOS SAMA HOW DARE YOU INTO THE DEPTHS OF OBLIVION AND DESPAIR YOU GO”. That scene literally made no sense to me when he showed up, and I just kind sat there afterwards like “….dafuq just happened…?”

    Overall, there were a lot of pacing issues and questionable moments with Endwalker’s story. And the use of comic relief was not well placed, in my opinion. I honestly don’t mind stories that are on the darker side—and I feel like it would have made a lot of sense for this expansion, given the plot of the story. That’s not to say I didn’t appreciate the light-heartedness in Elpis—our endgame was never really far from our minds while we were there. But I didn’t like the random pieces like the Puddingway example I mentioned above. Way to ruin a scene. That’s just too jarring, and it almost implies that the writers thought their audience wouldn’t be able to handle all the “seriousness”, so they threw that in there “to make them feel better”. I don’t know—I think there are better ways to cut into the Doom and Gloom.

    I think the Final Days were also underused. It affected two zones and…that was it. I really would have liked to have seen it in all the zones. Kind of like the Everlasting Light, and maybe it gets extinguished after we succeed in Ultima Thule. But, nope. It was kind of one-two-done thing. Disappointing. The writers even threw in two scenes of people being affected in Ala Mhigo and Ishgard by the despair that turns them into blasphemies….and then nothing became of that. It wasn’t mentioned or revisited. It felt almost as if something was planned for the other regions/city-states, and then cut.

    I was disappointed with the direction they went with making Hydaelyn all good—despite knowing that that was likely where the writers would go with her. I preferred the more morally gray aspect, and appreciated that we could tell Venat on the ship to Sharlayan that we didn’t trust her. But that was all kind of thrown out the window—and kind of undermined Shadowbringers in a way. I liked Venat’s character—I feel like my bias there was the only saving grace for the cop out with Hydaelyn.

    I didn’t like that none of the Scions died during our time in the Final Zone. It really diminished their “sacrifices” in Ultima Thule when Y’shtola was basically like “Yeah you can summon us back with Azem’s crystal, but don’t do that!” I knew then that none of them were really dead; and, quite frankly, it irritated me. I’m tired of the cop outs with them—Y’shtola “dies” literally every expansion, and then comes back a few quests later. It just cheap feeling. And this is supposed to be a high-stakes game, but none of the main band of heroes paid any high-stakes costs. Idk.

    And, once again, Zenos did jack all for not the first time. Fandaniel/Hermès and Meteion/Endsinger made for far more interesting and worthy villains (I mean, all Zenos could do when Fandaniel fell into Zodiark’s aether pit was the Surprise Pikachu emote). His involvement at the end with Endsinger was too deus ex machina for me—I’m not really a fan of that kind of plot device. While it was kind of cool to be fighting on his back and I appreciated the scene of my character jumping onto his back, he just kind of butted in—and then hung around and completely ruined the emotional catharsis of Meteion’s rebirth/redemption/whatever you want to call it with his “So, uh…wanna fight now?” crap. The only redeeming quality of that was seeing my character haymaker him right in his stupid face (even if it would have been WAY out of character for her). But even so, I disliked the illusion of “you can say no!”, but the game literally doesn’t let you. If it had been up to me, I would have left his butt there for all of eternity; and he could continue his brooding.

    Though, I was also disappointed that Zodiark mostly ended up being a chump after we spent so much time building him up as this Big Bad. Just another disappointment and lost potential in the story.



    All in all, I wouldn’t say that I hated Endwalker; but it’s not my favorite expansion. I can’t definitively rank it above Shadowbringers, which effectively had me hooked the entire way through. Endwalker had too many points were I felt it was just time to move on, but nope! Gotta do just a few more pointless quests! It gave the impression that things weren’t entirely flushed out—and I wonder if that’s the produce of the developers wanting this storyline wrapped up in 6.0 versus 6.3, or even 7.0.

    My expansion rankings in terms of story are:

    Shadowbringers
    Heavensward
    Endwalker (only slightly below HW)
    Stormblood
    A Realm Reborn

    All of the above are reasons why I couldn’t give Endwalker a higher ranking—even if I had been rooting for it to surpass Shadowbringers the entire time. I will eagerly await the 6.x patches; I’m interested to know where the writers will take the story from here. I’m also excited to see what the Pandaemonium story will bring. So maybe it will rise when that’s all said and done.
    (14)
    Last edited by HyoMinPark; 12-20-2021 at 01:33 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #125
    Player
    Coronal's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Uvitica Kiticus
    World
    Kujata
    Main Class
    Archer Lv 56
    EW disappointed me. I honestly felt that there was a directive somewhere saying 'pad the time as much as you can. Small maps, long tireless walks/talk quests that were entirely unnecessary.

    The last zone if you didn't do the cutscenes ( I did them on my main but not on my 3 alts so I went through the MSQ 4 times) was less than 20 mins long IF you don't count that horrible 6-7 min walk before the end.

    I'm a crafter/gatherer and I just got my main gathering skills up to 90. I was going to get the blue scrip gear to replace Landkings and now there are 3 sets, one for each. There are different sets for each craft profession.
    (4)
    "I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it.”
    ― Terry Pratchett

  6. #126
    Player
    Fubous's Avatar
    Join Date
    Dec 2021
    Posts
    11
    Character
    Fubous Solarius
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    It's on par with ShB for me, maybe even a bit better. Other than a few silly quests and the second part of Labrynthos, I loved every second of it; the Garlemald arc is probs my fav sequence in an RPG to date. This was the first expac where it didn't feel like a complete slog to get through. I really enjoyed the increase in cutscene/solo duty quality, and the writing was *chef's kiss*. I appreciated them going hard on the darker story bits, as well. Imo, they really nailed the characterization of the WoL, both from player dialogue choice and the action in cutscenes. It was very immersive for me. I do feel like they could have stretched out the last portion to make the Scions' "sacrifice" more impactful, and the thematic writing can detract from the greater narrative at times (the Final Days was a bit anti-climactic, I was expecting the entire world to go up in flames), but overall it was incredibly enjoyable and tied things up.

    I hope for the next arc we get a true evil villain, because other than Varens we never really got that at all. Even Zenos, for all the bad he did, was relatable at the end. I want to see some greater cosmic evil come into play.
    (0)

  7. #127
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    It was a very nice expansion IF we completely ignore the lamest "npc follow you" or vice versa or you need to play hide'n'seek.
    My god, that alone ruined like half of my hype.
    And they even managed to throw it in subquests for aether currents.
    (0)

  8. #128
    Player
    Endver's Avatar
    Join Date
    Jul 2020
    Posts
    9
    Character
    Milana Mikazuki
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by yajnaji View Post
    If so many people "like" and agree with op wtf y'all doing in a forum of a game you consider "meh"?

    I don't understand, please enlighten me.

    Also please leave the game and give your place in the queue for people who actually enjoy it.
    You can totally enjoy the game without loving everything in it. It is not to love everything or to hate everything. I don't really like the Endwalker story for very specific reasons, but I still liked the music, the effort they put into the cutscenes, and all that. The OP just wants to chat and share a different point of view, and I don't see why it shouldn't be here just because it's not a positive feedback. Developers and writers also need this kind of reviews too, my friend.

    It's kind of weird to read that someone shouldn't be here just because they don't share a positive review on a story. Seriously, you just feel bad after this.
    (11)
    Last edited by Endver; 12-20-2021 at 10:00 AM.

  9. #129
    Player
    Thoosa's Avatar
    Join Date
    Apr 2017
    Posts
    329
    Character
    Thoosa Starburst
    World
    Lich
    Main Class
    Black Mage Lv 90
    I think they went overboard on the follow, stealth and fetch quests because it felt like climbing a mountain to get to a major duty and then you had to repeat the same thing again for each zone, which was a real let down.

    Also this is end times, the world is literally supposed to be gone in the near future, and they have you lifting boxes and trying to find npcs in a big area, just when you’re excited to press on and finish the story.

    Also as soon as your fellow sions start disappearing you’re told that the Azem thing can bring them back anyway, so there goes any suspense or worry.

    Overall I still think heavenward and shb are better.
    (6)

  10. #130
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Quote Originally Posted by Thoosa View Post
    I think they went overboard on the follow, stealth and fetch quests because it felt like climbing a mountain to get to a major duty and then you had to repeat the same thing again for each zone, which was a real let down.

    Also this is end times, the world is literally supposed to be gone in the near future, and they have you lifting boxes and trying to find npcs in a big area, just when you’re excited to press on and finish the story.

    Also as soon as your fellow sions start disappearing you’re told that the Azem thing can bring them back anyway, so there goes any suspense or worry.

    Overall I still think heavenward and shb are better.
    Even before yshotala mentioned azem crystal, it was obvious they won't go like that. Without drama and tears and yadayada
    (4)

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