Quote Originally Posted by BrokentoothMarch View Post
If they introduced Dynamis in previous expansions, hinted it at it, or at least introduced it in a way that we could explore our WoL learning how to channel or identify it, I would be far more amical to the concept. I'm still not a fan, but it IS redeemable. However, in what I assume was a mad dash to tie up lots of loose ends in the story (which I'll admit is no small feat), it kind of feels like they wrote themselves into a corner by making the Ancients such bluntly superior users of Aether.

Therefore, Dynamis. If the later patches where we kick off the new story begin to explain Dynamis in more detail, it might make it easier to coexist with later. Though I don't think I'll ever like how it was used here.

n' I agree. I'm mostly here for the mechanics, but the game sold me on it's story. Especially come Shadowbringers. Which is why I'm pretty critical since we have proof the writers could do so much better.
Here's hoping it works out. While I don't see us getting an anime style power reset, our power seems to be getting to crazy levels at this point just based on some of the stuff we have pulled of. The "dynamis" LB definetly being pretty high up there. At the same time endwalker felt pretty slow because it was trying to tie up so many things at once which caused some of it to feel a bit rushed.

That does make me wonder about dynamis and the shards though. The end times didnt do anything to the first so the dynamis wasn't causing issue for them. If we can just use dynamis now, assuming we can get enough of it, will it work on other shard? Still got some shards that are not gone to visit at this point right?