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  1. #71
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Is anyone seriously suggesting this? The few times I have seen it come up people are quick to point out the many, many flaws in the idea.
    (1)

  2. #72
    Player
    EverQuest's Avatar
    Join Date
    Aug 2020
    Posts
    136
    Character
    Player Commendation
    World
    Leviathan
    Main Class
    Machinist Lv 90
    Quote Originally Posted by shiroxkatsuya View Post
    server restarts would be far fairer than dictating how long a person could play.
    The problem with random restarts is it would be of little effect it was random.

    Late nights don't have a queue or much of one til around 11..

    Most people afk during the hours that anyone could log in, and resets during prime time would be terrible for anyone that is running content with friends. No real effective solutions here.
    (5)

  3. #73
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,872
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    For fishing, if you spend too long at a single fishing hole, you eventually get an error message that asks you to physically move the character to a different spot because the "fish sense something is amiss."

    I think that, in addition to the auto kick after 30 minutes of inactivity, a kick after an hour of no zoning might be another layer they could add on it. People who are afk botting in their houses are "interacting" but they obviously aren't teleporting. Exceptions would be hour long plus instanced areas (raids, dungeons, Bozja, etc) but they also have an automatic 10 minute kick timer anyway.

    Alongside a similar warning message that fishers get that they should physically change zones. This would break the less sophisticated crafting and gathering bots, too.
    (0)

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