Have you ever been to top 100? I’ve reached top 100 in feast but never finished the season because of work constraints but wanna know how many cheaters or boosters I’ve seen? 1. In CC, I’ve seen zero.

Have you ever been to top 100? I’ve reached top 100 in feast but never finished the season because of work constraints but wanna know how many cheaters or boosters I’ve seen? 1. In CC, I’ve seen zero.
You aint playing enough then.
On Aether the #1 player (Technically I think he is tied for #1 at this moment) is win trading with himself. Queuing 2 accounts at the same time as NIN and afking on one account while the other boosts. I ran into him 4 times this morning alone (all on the losing side which is just bad luck really). Mr. Happy, a popular streamer, has run into him multiple times and has needed to basically make sure that dude is already in a match before queueing. That is 1 guy with multiple run ins on YOUR data center. Grats on not playing at the same time as him but stop claiming you have never seen it like it somehow invalidates others run-ins.
You in any of the PvP discords? People are coordinating queues all the time to get on comms to work out wins. There is also a whole section on add-ons and scripts for auto poly/silence on certain skills, auto LB's at certain health percentages, ect.
Also, you say you hit top 100 but never stayed there for the end of a season...how can you accurately state what the end of the season rankings really look like then?

Exactly this, not everyone got a lot of time to burn as people work or have school/college so tying rewards to top 100 ranking becomes unfair for the people who do not have the ability to burn massive amounts of time on PvP

Isn't that the same with PvE though? Ppl taking time off for raiding etc. I understand that those rewards are there all the time of course, but I'm thinking of world first races etc.
Idk, the top 100 compete against other ppl who constantly have the time as well, and excluding cheaters and traders, they do put in the effort and time needed and I think they deserve it. I only tried to go for top 100 twice since that's when I had the time, once during a vacation and once I took some time off. One time I got it, one time I didn't. It was a pain but at least it was worth it, and fun. Now, since I don't have the time anymore my goal was only to get to crystal. And why should I be top 100 when I don't even play that much anymore? Other ppl are putting in more effort, they deserve it more than me.
For the record, I've only seen 1 cheater in CC on my way to crystal and 0 in feast. Suspected win-traders there are more of though but that's just suspecting.
But world race is fraction of a fraction of people, and there are no rewards other than the challenge of it. It's the same argument that comes back, in that you can always go back do UCoB, if you find people willing to do it.Isn't that the same with PvE though? Ppl taking time off for raiding etc. I understand that those rewards are there all the time of course, but I'm thinking of world first races etc.
Idk, the top 100 compete against other ppl who constantly have the time as well, and excluding cheaters and traders, they do put in the effort and time needed and I think they deserve it. I only tried to go for top 100 twice since that's when I had the time, once during a vacation and once I took some time off. One time I got it, one time I didn't. It was a pain but at least it was worth it, and fun. Now, since I don't have the time anymore my goal was only to get to crystal. And why should I be top 100 when I don't even play that much anymore? Other ppl are putting in more effort, they deserve it more than me.
For the record, I've only seen 1 cheater in CC on my way to crystal and 0 in feast. Suspected win-traders there are more of though but that's just suspecting.


Remember when Yoshi went against his earlier statements and tried to effectively copy the Feast for the Firmament titles, and had to backpedal within a few days from all the backlash? I remember.
I'm pretty sure the only reason the ranked rewards stayed (for now) exclusive is because PvP is the most niche content.

With the current reward structure and present obtainable rewards, I feel a lack of incentive to continue playing Crystalline Conflict after achieving Crystal Rank. The series pass offers 1 gear set per series, but there are two Crystalline Conflict seasons in one series. This means that after obtaining the series pass gear set in the first season of Crystalline Conflict, there is nothing for the player to achieve for the entirety of the 2nd season especially if one has deemed that the top 100 rewards are even less desirable. This could lead to only odd numbered seasons being active while even numbered seasons lack participation as many have already received the rewards during the first Crystalline Conflict season.
To remedy this I would re-iterate the suggestion of making re-named, re-skin versions of past Feast rewards available for purchase for wolf collars (not the original rewards, so that the older Feast players can still enjoy the exclusivity of their reward from the seasons they played). The current trophy crystal HW re-skin sets are a perfect example. This could be accomplished by making the reskins cost a large sum of wolf collars per piece (30-40 per piece) and then also increasing the amount of trophy crystals you obtain in crystal conflict based on your rank. At the diamond and crystal level you should be given a large sum of trophy crystals per win.
This would make the re-skinned reward less obtainable by casual play and almost exclusively obtainable through winning many games at the high ranks of Crystal Conflict. With some fine tuning this could be as hard as it was in the past, or even tuned to be harder depending on how many trophy crystals you want to award diamond/crystal ranked players.
Furthermore, this would provide incentive for players uninterested in the current seasons top 100 reward (I personally like the Crystal framer plate better than the top 100 framer plates) to continue playing Crystalline Conflict. Otherwise once achieving Crystal Rank, there could be players who stop playing altogether, or only play ranked casually with alt jobs which severely lowers the quality of ranked games for players actively trying to achieve Crystal Rank and top 100 rewards
Last edited by Sinstrel; 04-30-2022 at 11:26 PM.
Hi,
I also regret the fact that the pvp rewards are time limited and hope for their feedback. Especially the shadowcleave's armor which is in my opinion one of the most beautiful in the game but which I missed...
I also agree with the opinion that these rewards should be obtained against a substantial investment but not necessarily reskins versions. After all, if you kill UCOB or UWU today, you'll get exactly the same rewards as whoever killed them first and no one complains. They just have the satisfaction of having succeeded first like pvp players would have the satisfaction of having their names and performances listed on the leaderboard.
Being able to obtain these rewards in exchange for crystal trophies is indeed a good way to keep people to keep this game mode alive.
Also asking for wolf marks in exchange would allow you to be invested in pvp in general.
An easier way to keep pvp interesting would be to make battlepass ranks take longer to earn and/or split the battlepass in half. The second part is unlocked in the 2nd season.

im much more down to allow old rewards to be available trough having to for a lengthy grind, as i said earlier i don't care if it takes long i just want a fair chance of time investment to get older rewards that are not locked behind a top 100 system that is very controversialHi,
I also regret the fact that the pvp rewards are time limited and hope for their feedback. Especially the shadowcleave's armor which is in my opinion one of the most beautiful in the game but which I missed...
I also agree with the opinion that these rewards should be obtained against a substantial investment but not necessarily reskins versions. After all, if you kill UCOB or UWU today, you'll get exactly the same rewards as whoever killed them first and no one complains. They just have the satisfaction of having succeeded first like pvp players would have the satisfaction of having their names and performances listed on the leaderboard.
Being able to obtain these rewards in exchange for crystal trophies is indeed a good way to keep people to keep this game mode alive.
Also asking for wolf marks in exchange would allow you to be invested in pvp in general.
An easier way to keep pvp interesting would be to make battlepass ranks take longer to earn and/or split the battlepass in half. The second part is unlocked in the 2nd season.

Also id rather not deal with getting reskins as that would just be an unnecessary bloat of reskinsim much more down to allow old rewards to be available trough having to for a lengthy grind, as i said earlier i don't care if it takes long i just want a fair chance of time investment to get older rewards that are not locked behind a top 100 system that is very controversial
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




