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Thread: RDM is great

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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,193
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jirah View Post
    Which in large is stagnation, why would you ever wish for jobs not be upgraded? People are this afraid of learning a job?
    Upgrades are exactly what I did say would be okay. But I will never understand people's need for a job that is good to become different. If the job works, the people who play it and like it will play it because it works well and they like it. The people who play it and don't like it should play something else instead of calling for changes to a job that already works well.
    (8)
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rongway View Post
    But I will never understand people's need for a job that is good to become different.
    I think we're on different wavelengths here. The central conceit of what you're saying is that we want the job to fundamentally change, when as we said, we'd just be happy to see some new tools that spice up the existing rotation, instead of more fire-and-forget attacks or reskins and clones on existing skills.

    This could even come in the form of tools that reward us for things we essentially already do (like Paradox and Polyglot do for BLM), facilitate the existing playstyle in an exciting new way (such as, say, Manafication and Acceleration for us), or very slightly alter the main use-case of part of our rotation while leaving its core fundamentally intact (like Verfloly encouraging us to imbalance our Mana before the combo, without strictly changing how or why we build it).
    This is notably why I used those two examples from BLM instead of, say, Fire IV actually changing their entire rotation top-down.

    Example from the top of my head: "Pendulum charges" that generate each time your Black Mana overtakes White Mana or vice versa, spend them on a new GCD spell to accelerate getting to your burst combo. Just a reward for what we've already done since level 70.

    I only comment because I feel it would be a waste to cap us off with yet another finisher fundamentally the same as the one before it for a, lemme check my notes here, third expansion in a row. I would want something about being level 100 to feel exciting and new compared to level 90, which I honestly don't get from Resolution and didn't even get from Scorch. And while you're right that the additions they make each expansion often focus on flashiness, if we don't see any actual effect on the playstyle -- something to make us ooh and ahh about something new, that we won't just say "Oh they reskinned Jolt again, is that all?" -- we'll be asking what the point even is when they pull out the New Job Actions trailer.

    To discredit any verbal want for exactly what they always use to appeal to veteran players, just reads as very knee-jerk refusal for any change. Hence Jirah's argument about job stagnation.
    (0)
    Last edited by Archwizard; 12-20-2021 at 08:40 PM.

  3. #3
    Player
    Mezzoforte's Avatar
    Join Date
    Jan 2014
    Posts
    137
    Character
    Shuma Gorath
    World
    Malboro
    Main Class
    Samurai Lv 75
    Quote Originally Posted by Rongway View Post
    Upgrades are exactly what I did say would be okay. But I will never understand people's need for a job that is good to become different. If the job works, the people who play it and like it will play it because it works well and they like it. The people who play it and don't like it should play something else instead of calling for changes to a job that already works well.
    Some people subscribe to the idea that change is always good. They crave chaos. They will always want something changed no matter how good or bad it is. It can be perfect in every way and they will want to have it crumble down into ruin for change. You need to simply dismiss or fight against such types. They aren't here to help. They aren't here to make improvements. They simply are here for the adrenaline and dopamine they get from something new. You can't understand them because it isn't any sort of logic in it. It is simply their existence.
    (4)