I'm really loving it. It feels like an extension of the way it worked in ShB but with more little things to do to optimize and spice up the rotation. It just feels like RDM but more active, which is great. I'm still getting used to the new Acceleration and haven't totally gotten the hang of the best times to use it but I like that better than the old way it worked where it was essentially just a press on cooldown type ability. As an already religious user of Addle, Magick Barrier is such a great thing to have. Even Resolution is somehow better than I thought it would be because of the positional requirement. I was worried that Resolution would feel like "Another Ender" but the way it actually feels to use is that Scorch is still the ender and Resolution is sort of a flourish at the end of the combo.

If I had one little nitpick, and it's not even to do with the job play itself, it's the audio cue on the mana gauge. Now that we basically have two gauge levels depending on whether we're AOEing or not, it would be nice if we could have two different gauge sounds instead of just the one for 50/50 and nothing for 60/60.