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  1. #1
    Player
    Havokation's Avatar
    Join Date
    Dec 2021
    Posts
    11
    Character
    Heka Maahes
    World
    Gilgamesh
    Main Class
    Scholar Lv 71
    They probably know this and don't want to fix it, hence why they are blaming their customer's internet connexion since that problem arisen, circa 2014?

    https://forum.square-enix.com/ffxiv/...tered-an-error
    (5)

  2. #2
    Player Rinhi's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    938
    Character
    Rinh Neftereh
    World
    Excalibur
    Main Class
    Monk Lv 90
    I've both stayed at my position and moved to the back of queue when I got 2002'd
    I've also went back in the queue yesterday, I wish I would've recorded it
    (1)

  3. #3
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    I hate when people use the word "proof" in this way. This doesn't prove anything, it does however strongly suggest in a perfect network environment that there is something going wrong on SE end when the reconnect happens. You can still get error 2002 at any other point other than the 15min increment if you lose packets or drop connection briefly which is what the OP mentioned multiple times throughout the comment section which you ignored entirely.

    This feels like a typical media article misreporting research and spreading misinformation.

    Tl:dr - error 2002 occurs if you lose packets at any point during login, AND it can occur server side when attempting to reconnect you every 15 minutes.
    (13)

  4. #4
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sora_Oathkeeper View Post
    This feels like a typical media article misreporting research and spreading misinformation.

    Tl:dr - error 2002 occurs if you lose packets at any point during login, AND it can occur server side when attempting to reconnect you every 15 minutes.
    I summarized what the original poster said but I linked to the data to backup my claim. As I am unable to explain why their client works like this I cannot word it correctly. All I know is the claim from Square Enix that this 100% falls on the user responsibility is blatantly a misrepresentation of the actual facts.

    This claim by Square Enix goes all the way back to 2014 and is an issue on their end. The only way to truly solve the issue appear to have VPN as close as possible to their servers to prevent any packet loss during the login process. I do not understand why Square Enix did not expect some very smart people to look at this error when they claim it is user error.

    It has NOTHING to do with COVID as it an issue that goes back 7 years. It is how they choose to handle traffic to their servers and how this client is built.
    (2)

  5. #5
    Player
    ZetsubouX's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Glenn Dewulf
    World
    Odin
    Main Class
    Warrior Lv 68
    Funny how I never get 2002'd, even while in a 6000+ queue, then.
    Must be Her blessing.
    (4)

  6. #6
    Player
    Chooty's Avatar
    Join Date
    Jun 2012
    Posts
    37
    Character
    Wind-up Terminus
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by ZetsubouX View Post
    Funny how I never get 2002'd, even while in a 6000+ queue, then.
    Must be Her blessing.
    EU seems to have been fixed or at least gotten a lot better after their login server maintenance. I had multiple 2002 errors per day before maintenance, and haven't had a single one since.
    (2)

  7. #7
    Player

    Join Date
    Jun 2019
    Posts
    437
    I'm generally a pretty blatant white knight, but even I'm raising my eyebrows at their continued insistence that the 2002 error is packet loss when it's so obviously a server-side issue. Come on, Square.
    (14)

  8. #8
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hayden View Post
    I haven't had a 2002 error since the patch.
    Same. Patched fixed it for Zodiark. This is a server by server issues, likely worse on the most populated servers
    (3)

  9. #9
    Player
    Asmo86's Avatar
    Join Date
    Dec 2021
    Posts
    10
    Character
    Dravarious Crendraven
    World
    Leviathan
    Main Class
    Reaper Lv 82
    They knew this from the start I'm sure and were just trying to deflect blame as a form of damage control. It sucks and I just hope everyone gets a chance to play soon.
    (3)

  10. #10
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Puremallace View Post
    I summarized what the original poster said but I linked to the data to backup my claim. As I am unable to explain why their client works like this I cannot word it correctly. All I know is the claim from Square Enix that this 100% falls on the user responsibility is blatantly a misrepresentation of the actual facts.

    This claim by Square Enix goes all the way back to 2014 and is an issue on their end. The only way to truly solve the issue appear to have VPN as close as possible to their servers to prevent any packet loss during the login process. I do not understand why Square Enix did not expect some very smart people to look at this error when they claim it is user error.

    It has NOTHING to do with COVID as it an issue that goes back 7 years. It is how they choose to handle traffic to their servers and how this client is built.
    If you can solve the issue with a vpn... doesn't that confirm it's an issue with packet loss on the user end?
    (3)

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