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  1. #10
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    For those wondering why it is now only a problem, do keep in mind there were individuals who expected Nascent to get nerfed hard moving forward. Since this did not happen, they are probably going to voice their disapproval now, especially when the following gets considered.

    Here's also some numbers for those interested.

    At level 82, the Warrior gains 400 healing potency and 400 shield potency, along with a 10% mitigation boost to Raw Intuition (BTW This makes "Nascent" available in level 70 ultimates) when it upgrades to Bloodwhetting. That's effectively +10% mitigation, +800 effective healing.

    At level 82, the Dark Knight gains +10% mitigation. Now, Odin's been pointing out Oblation is better than we credit it for, which I don't doubt, but I also would venture the guess that it doesn't close the gap to Bloodwhetting.

    At Level 82, the Gunbreaker gains +15% mitigation and +900 healing.

    At level 82, the Paladin gains +15% mitigation and +1000 healing.

    So far things are pretty even, no?

    No.

    Bloodwhetting scales with enemy count. None of the other options do.

    Nascent -doubles- the healing (100% to you, 100% to your target) while also scaling with enemy count. None of the other options do.

    It also ignores that Raw Intuition starts at a 1200 base healing potency. The other level 82 traits were to merely catch them up with Raw intuition. You know who else has an effective 1200 potency heal on their short CD but only got a paired 10% mitigation to go with it?

    Dark Knight.

    If we were being generous and realistic, then you overheal on one hit of Raw/Bloodwhetting, because they have mitigation attached and you really should be taking advantage of that when busters are coming, meaning that instead of an effective 1200 / 2000 healing potency, it's only 800 / 1600 healing potency.

    What about their level 84 traits?

    Warrior gains +1000 healing on Equilbrium. This is +1000 healing / minute.

    Gunbreaker gains +1 charge of Aurora. This effectively becomes +1 use / encounter, or +1200 healing potency / encounter. Warrior got nearly the entirety of the Gunbreaker's Aurora skill as a trait. I don't think I can reiterate this any harder - Warrior got Gunbreaker's Aurora skill as a TRAIT.

    Dark Knight gets a meme, and while Odin says this might actually add more than we credit it, which I don't doubt, one can perhaps understand why some jimmies are being rustled.

    Paladin gets +1600 healing potency / minute baked into its rotation, but because its baked into the rotation, it means that your on demand healing isn't actually 1600 healing potency, because it's divided over GCDs and if you aren't taking damage when you're doing your spell rotation, then it's overhealing.
    (4)
    Last edited by Kabooa; 12-27-2021 at 04:40 PM.