So from my experience so far healing is the most braindead it's ever been. The EX trials are super easy to heal even as far as being solo heal and solo tankable. There are so many more tools to mitigate and reduce damage and even more tools to heal that damage when it goes out I thought that when I seen all that that square would actually add some viable heal checks to the game. Well that didn't happen, the game became "more accessible". Is there ever going to be any kind of heal checks in the game or are healers going to continue down the road of ShB where it's dps spam till some damage then press one OGCD and everyone is back to full hp. Tanks are so broken (except DRK) that TBs do no damage even in AF/dungeon gear, and even then they can just heal themselves naturally through their rotation (except DRK). Just wondering when the developers would realize that the game has been out 10 years now and the same gameplay loop is starting to get stale while the majority of the playerbase gets better overtime. I understand there are ultimates (that have gotten significantly easier due to mitigation changes) for "challenging content" but man would it be nice to not have to wait YEARS for something that remotely challenges players for the first couple months. Also fix DRK that class is the most boring/terrible class I have ever attempted to level up in this game throughout my time playing. TBN is not worth spending 3k mana on for almost no return and the traits you get while leveling are a smack in the face.