Quote Originally Posted by OtakuSempai View Post
Personally, I would prefer they just removed addersting entirely and had Toxicon become an addersgall dump that regenerated mp.

At the moment, when you cap gall the only abilities you have that use it are healing abilities, which you don't always need to use and they just so happen to be the only way SGE regenerates mp. I find myself staying overcapped (and losing out on a lot of mp gain) because I dont want to overheal, which is very unintuitive design in my opinion.
It was designed in such a way that it would never get a dps addersgall dump, it's why every damage skill in relation to healing or mitigation is dps neutral. They reinforced this by changing pneuma from a dps gain to dps neutral before the expac went live.

You losing out on mp gain is your choice as it was designed that way in fact. If you ever get over your phobia of over healing just use druochole on yourself when you're capped.