



Except throwing oGCD heals keeps the Tank alive jsut as well as shielding, and then you are looking at two dyskrasias for a total of 340 vs a single toxikon worth 330 on one target and (iirc) 175 on the rest.Pretty much this. It's worthwhile in AoE situations, because Dyskrasia is 170 and Toxicon is 330 so it ends up being a DPS gain and it means on trash pulls your tank is getting shielded from incoming damage. So there's a dual benefit. From a game play perspective, it feels way better than Dyskrasia spamming.
do we have skill that mark enemy and party member heal when they hit the marked enemy?
we could use healer with that playstyle
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