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  1. #1
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    876
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Kahnom View Post
    I have a question about High fire 2.
    While in UI phase, how many HF2 should I throw ?
    2 times just for enchanced flare then double flare.
    OR
    3 times to make the most out of umbra hearts then double flare ?
    3 normally, 1 cold and 2 hot. Skip one of the F2's if you're using triplecast.

    BLM is in a good spot again this expansion, but the AoE actually feels a little clunky to me. The rotation is longer and cast time of Flare is still long, which means I need to predict ahead of time how fast something will die or else risk having my casts cancelled. I think Flare under ice could have still been an option. Enhanced Flare from F2 would still make it worth while to cast those. I preferred having Freeze combine UI3 and hearts. Having to use B2 doesn't really add to the rotation. B2 should have remained a player centered AoE with no need for targets, it served a niche that way.
    (0)

  2. #2
    Player
    Komaru_Tatoro's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Komaru Oyabi
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    expert dungeon wise. i dont like the slow ramp up feel of first pull. but once you got af/ui going and such, like on the 2nd pull, its gooood.
    the 2x charge triple is great feel to be able to have the cd refresh timer keep running as long 1 charge was used. this definitely give you less of a feel that your triple will lose a usage while the tank is still pulling / we are moving/ transition etc
    as for the instantcast foul, it definitely well suited for dungeon mob aoe'ing
    rotation usually goes like this for me:
    if have uh3 and manafont up, from ui>hf2 x2>foul or t4proc (weave triple)> 3x flare (weave manafont)
    if ui3 but no manafont, ui>hf2 x2 > foul/t4proc(weave triple)> hf2 > 2x flare

    the instantcast for ui paradox is so good too.
    usually back in shb, i would spam scathe in ui while running with the tank and is still pulling. i would then press umbralsoul when ui timer goes low.
    but now with instantcast ui paradox, i can use paradox while moving to refresh ui timer instead. which is a dps gain compare to what i did in shb.

    ok after thinking about it. the devs need to increase the radius of high fire II to like 10yalm. Its high fire II but still puny radius. the mobs in the expert dungeon are so large in hitbox, that its tough to get all the mobs. the small mobs tends to die way to fast to be my focus target for hf2 and flare. please increase the high fire 2 radius from 5yalm to 10yalms atleast, so that we can cover the map with aoe.

    As for potency wise, it does need some more buff or tweaking when compare to other dps jobs or even other caster in term of single target dmg.
    (0)
    Last edited by Komaru_Tatoro; 12-14-2021 at 03:36 AM.

  3. #3
    Player
    Theox's Avatar
    Join Date
    Dec 2021
    Posts
    221
    Character
    Theodore Xeon
    World
    Spriggan
    Main Class
    Astrologian Lv 90
    BLM will always be fine as long as Yoshi-P plays it.
    (1)

  4. #4
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    BLM is still peak caster design. Almost everything has a point and you can manipulate the rotation as needed.
    (1)
    I'm just some guy...

  5. #5
    Player
    PMSJordan's Avatar
    Join Date
    Feb 2021
    Location
    Lavender Beds 10-54
    Posts
    98
    Character
    Pms Jordan
    World
    Lamia
    Main Class
    Black Mage Lv 90
    I'm very happy with the BLM changes. I feel a lot more mobile with the additional triple cast.
    (3)

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