With all due respect to Yoshi-P and all the FFXIV dev. team, I have to say this:
You messed up my main job so bad, that I had to swap to a new job, when I really don't want to. Thanks, Yoshida-san!
I'm so confused that I have to ask some questions:
Did anyone on the Dev team clear the EW 6.0 content, on Ninja, and thought it was " good "?!
What were you thinking when you introduced Raiju weaponskills?! No, really, what were you thinking?! How is spamming 1 button, 6 times in a row, fun?! Not only 6 times in a row, but 6 times in a row with a CD in between each press, too!
Why give stacks of Raiju Ready buff if you want us to use it immediately anyway?! It's so illogical! Imagine if BLM's Lay Lines needed you to only spam one 2.12s cast spell inside of it, otherwise, it will disappear. Any press of any other button, even while being outside of it, and it disappears. And, you can only move out of Lay Lines 3 times before it despawns. And, the only way to re-enter it, is to dash to it. It doesn't sound fun, doesn't it?! Well, that's how both Raiju feel, except in this example, the lay lines can only be placed in melee range of your target.
And to add salt to injury, Huton is 60 sec duration, now?! Why? After all that spam-fest of 1 button, I can barely do 1 or 2 " 123 " combos before refreshing Huton and repeat Raiju-spam again, anyway... And, NO, the Huraijin weaponskill doesn't fix this! It's not like NIN is doing so much damage that it requires the introduction of another weaponskill, with low potency, that reapplies Huton! The synergies between NIN Abilities and Weaponskills is so all over the place!
You took away 1 GCD (Shadow Fang), you gave literally ZERO new oGCDs, but added 4 more GCDs (2x Raiju + Phaton Kamaitachi + Huraijin), but for some reason that meant Huton's duration had to be lowered, all because Huraijin now exists?
Why not make Raiju and Huraijin (GCDs) into abilities (oGCDs), and lower their potencies, at least? You wanted to help us recover from down time or dropping Huton? that would be a way better option.
Why not only add ONE Raiju and make it a Kassatsu enhacement of Raiton, if you really want it to be in some way related to raiton (because... lightning, I guess...)?
Why make NIN so boring to play with these Raijus that literally make me feel I'm doing a slow Active Time Maneuver each time I spam them, back to back, because I have to?
And I didn't even touch on the times that I have to go out of melee range of bosses and STAY away, with Raiju stacks that I can't use anyway, because I'll die if I dash back to the boss who's doing AoE mechanics!
I genuinely want to know the reasoning behind all of this!