Results 1 to 10 of 12

Hybrid View

  1. #1
    Player
    ZaqueXIII's Avatar
    Join Date
    Jun 2017
    Posts
    54
    Character
    Zaque Xiii
    World
    Ultros
    Main Class
    Machinist Lv 100
    There was a breif moment of hope in the job action trailer where I thought they were literally gonna make it work like BIO blaster, press it to apply a DOT and continue AOE. I was sad that it remained as is. At the very least it should be giving you heat every tick, its a flamethrower...

    Also probably a really missed opportunity to make flamethrower a decent AOE skill and Have Chainsaw be its single target counter part. Lock you in place for a few seconds but do big damage. Both are capstones "technically" and both are 60s cooldowns.
    (1)
    Last edited by ZaqueXIII; 12-11-2021 at 07:15 PM.

  2. #2
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,376
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Here's my question
    How's a freaking Flamethrower not generate heat?
    Would make the ability feel better at least, lol
    (0)

  3. #3
    Player Kyrj's Avatar
    Join Date
    Nov 2020
    Posts
    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Reimmi View Post
    Here's my question
    How's a freaking Flamethrower not generate heat?
    Would make the ability feel better at least, lol
    That's why I never really used it, well that and there is literally a 100% chance that a pack of mobs large enough to warrant Flamethrowers halfassed dps, will be moved or an aoe will be placed on you forcing you to move cancelling out the ability.
    (0)

  4. #4
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by wereotter View Post
    Flamethrower actually ticks once per second, not every 2.5, so you're getting 800 potency of attack over the 10 seconds its active compared to 600 from doing four uses of Scattergun. Though the question of how much heat you lose would still be valid since you'd miss out on 40 of it in that same time.
    Quote Originally Posted by CKNovel View Post
    50 potency attack every 2.5 seconds, it's the auto attack not the flamethrower.
    Also, somehow, it 11 ticks times during its full duration. So 880 potency over 10 seconds.

    Scattergun is 600 potency but you also need to include the heat and the auto attack.


    So, flamethrower 880 potenct over 10 seconds
    vs 600 from scattergun + 4 autoattacks at 50 each every 2.5 seconds + 30 heat

    if 30 heat adds up to more then 80 potency, flamethrower loses.


    previously the math only had 15 heat and spreadshot didn't make nearly equal damage, so that final 11th tick of flamethrower put it over the edge

    Quote Originally Posted by Reimmi View Post
    Here's my question
    How's a freaking Flamethrower not generate heat?
    Would make the ability feel better at least, lol



    Quote Originally Posted by CKNovel View Post
    Honestly this job generate too much heat, I really wanted this job to have a new heat spender.
    A reworked flamethrower would've been the best candidate.



    So, best case would have been the gun sprays out it's heat in flamethrower (rather then using fuel to do it and making waste heat), durration based on total heat (thus it being better to use it at LOW heat, because free extra tick is where your damage bonus is), and to just do it as a napalm shot that burns targets as a real DOT, instead of locking us down.


    Doubt we'd get something that nice, but...

    as it stands... if you are not keeping up on using your heat, go ahead, use flamethrower, it's slightly better, but if you ARE properly using your heat, don't bother.


    Though I want to say... if you are doing AOE rotations....


    Scattergun vs Autocrossbow


    If you stop to use 50 heat to use autocrossbow 5 times, that's 40 heat you just didn't get from scattergun being used 4 times. You just traded 90 heat for only ((5 * 140) - (4 * 150)) ... (700 - 600) ... your trading 90 heat to do 100 damage per foe in the aoe spread. ... that's not good is it?
    (0)