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  1. #441
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    I dont think there is any pleasing anyone. I like being a healer, i like the choice of whether im going to heal this GCD or dps, but it sounds like more people or at least the most vocal ones simply want to be a DPS who can occasionally save the entire party. I think those people would be better off playing Redmage but unfortunately, they still want healer privilege on queues. *shrug*
    (2)

  2. #442
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    How many times do you have to chose between using a GCD for healing as opposed to dpsing?
    How many times does it happen to you, that you have absolutely no oGCD up nor would it come off cooldown in time and have to spend that GCD on healing or someone will die?
    I'm genuinly curious because for me, and many others here, this happens so rarely we can go entire dungeon, normal raid and trial runs without ever touching a GCD. Even Ex and Savage is entirely possible without using GCD heal outside of downtimes.

    And that is the problem most people here complain about: the incoming damage is pitiful. There is no choice, there is no "I need this megaheal for later, I'll better GCD heal here", there is no healer gameplay to playing healer because we don't have nearly enough to heal while our toolkit gets progressively more powerful and DPS and tanks get more heal/ mitigation aswell while the incoming damage remains the same. There is nothing left but to dps and occasionally pick people up that got one shot.
    Because it's either pitiful damage or getting one shot. Constant pressure on healers? Random damage? Having to spend signifcant amount of time on actively healing? None of that.

    If you carefully read through the answers you would notice that most here want to heal.
    The only problem? There is nothing to heal.
    Which leaves us with dpsing.... which is one dot, one nuke.
    (21)

  3. #443
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,136
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    DPS is one thing but my question is why aren’t we allowed to support the party as healers. It seems a bit restrictive for the devs to limit healers to ‘pure heal only’ or ‘pure dps only’. Like why do they think everything on healers has to be either ‘pure direct heal’ or ‘pure direct damage. There’s more than one way to skin a Coeurl…

    Hear my plea Yoshi-P; I want skills like Protect and Stoneskin back. By Protect i mean something (marginally) interesting like a short duration damage reduction spell in role ability not the weird defense increase thing from 2.0 - whenever they killed it lol. The 60 second utility skill every healer gets at 86 could’ve been a GCD. I mean they clearly don’t care about healing kits remaining in any way proportional to the damage dealt by current content lol, so even the issue that they’d be disgustingly gamebreakingly OP on gcd (apparently) wouldn’t really change the fact that our healing output is like a million times higher than incoming damage lol (we’re ultra op for healing either way lol). Bravery from Bozja would be a fun role skill. Maybe they could do Haste as like a single target movement increase equivalent to Peloton (which I think is slightly slower than Expedient/Sprint but faster than standard speed?). Idk my ideas for the game would cause a mass exodus of healers but terrible ideas aside I feel the devs really need to work on finding ways to make healer abilities more engaging than just making them ‘damage button’ and ‘heal button’. I mean, Sage’s ‘the damage buttons are heal buttons’ is a bit of a start I guess lol

    I mean, Astrologian’s cards lol. Fishing for Balance wasn’t very pleasant, sure, but is fishing for Astrodyne seals solely so you can fuel your own personal dps / mp generation really any better?

    And of course I can’t mention ‘healer support’ without giving a shoutout to poor Selene (rest in peace gone but not forgotten). What did she even do that was so wrong?! I really don’t think we ever reached a point where you’d literally get grief for using the so-called ‘wrong’ fairy so it’s not like every Scholar was running Eos 100% of the time lol. I really miss having the choice between ‘heal fairy’ and ‘supporter fairy’…

    On that note why aren’t healers allowed to use debuffs anymore lol. Remember Disable? Virus? Eye for an Eye (though that’s kind of a buff and debuff combo lol). I suppose they want that to be the tank’s/dps thing or something, but then what do we healers get if we’re not allowed to support, or debuff, or dps, or heal lol
    (4)
    Last edited by Connor; 01-29-2022 at 08:40 AM.

  4. #444
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Connor View Post
    DPS is one thing but my question is why aren’t we allowed to support the party as healers. It seems a bit restrictive for the devs to limit healers to ‘pure heal only’ or ‘pure dps only’. Like why do they think everything on healers has to be either ‘pure direct heal’ or ‘pure direct damage. There’s more than one way to skin a Coeurl…

    Hear my plea Yoshi-P; I want skills like Protect and Stoneskin back. By Protect i mean something (marginally) interesting like a short duration damage reduction spell in role ability not the weird defense increase thing from 2.0 - whenever they killed it lol. The 60 second utility skill every healer gets at 86 could’ve been a GCD. I mean they clearly don’t care about healing kits remaining in any way proportional to the damage dealt by current content lol, so even the issue that they’d be disgustingly gamebreakingly OP on gcd (apparently) wouldn’t really change the fact that our healing output is like a million times higher than incoming damage lol (we’re ultra op for healing either way lol). Bravery from Bozja would be a fun role skill. Maybe they could do Haste as like a single target movement increase equivalent to Peloton (which I think is slightly slower than Expedient/Sprint but faster than standard speed?). Idk my ideas for the game would cause a mass exodus of healers but terrible ideas aside I feel the devs really need to work on finding ways to make healer abilities more engaging than just making them ‘damage button’ and ‘heal button’. I mean, Sage’s ‘the damage buttons are heal buttons’ is a bit of a start I guess lol

    I mean, Astrologian’s cards lol. Fishing for Balance wasn’t very pleasant, sure, but is fishing for Astrodyne seals solely so you can fuel your own personal dps / mp generation really any better?

    And of course I can’t mention ‘healer support’ without giving a shoutout to poor Selene (rest in peace gone but not forgotten). What did she even do that was so wrong?! I really don’t think we ever reached a point where you’d literally get grief for using the so-called ‘wrong’ fairy so it’s not like every Scholar was running Eos 100% of the time lol. I really miss having the choice between ‘heal fairy’ and ‘supporter fairy’…

    On that note why aren’t healers allowed to use debuffs anymore lol. Remember Disable? Virus? Eye for an Eye (though that’s kind of a buff and debuff combo lol). I suppose they want that to be the tank’s/dps thing or something, but then what do we healers get if we’re not allowed to support, or debuff, or dps, or heal lol
    Those would be variables. We can't have those. Healing is supposed to require a basic output math check to determine whether they're ready to ship. Anything other than direct healing or damage complicates that calculation. That way we can spend ten minutes designing them and return to designing DPS jobs.
    (14)

  5. #445
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by Selvokaz View Post
    I dont think there is any pleasing anyone. I like being a healer, i like the choice of whether im going to heal this GCD or dps, but it sounds like more people or at least the most vocal ones simply want to be a DPS who can occasionally save the entire party. I think those people would be better off playing Redmage but unfortunately, they still want healer privilege on queues. *shrug*
    What you described is healer role in it's current state.
    GCD healing mid combat is nearly useless so you end up DPS'ing all the time with occasional oGCD heals.
    (4)

  6. #446
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,860
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Selvokaz View Post
    I dont think there is any pleasing anyone. I like being a healer, i like the choice of whether im going to heal this GCD or dps, but it sounds like more people or at least the most vocal ones simply want to be a DPS who can occasionally save the entire party. I think those people would be better off playing Redmage but unfortunately, they still want healer privilege on queues. *shrug*
    Healer queue privileges is just a consolation prize.

    If any, it just subtly tells me that it’s a role that just needs to be filled just to get the game to commence a duty. A role that much less player enjoys because reasons. A role that designed solely to ensure 3 - 6 other players can be more stupid and still get away while we throw those single target heals more out of spite than actual care.

    /hyperbole

    Quote Originally Posted by Semirhage View Post
    Those would be variables. We can't have those. Healing is supposed to require a basic output math check to determine whether they're ready to ship. Anything other than direct healing or damage complicates that calculation. That way we can spend ten minutes designing them and return to designing DPS jobs.
    Frankly, I don’t always agree with your posts but, just wanna say this: I enjoy reading your satirical lines regardless. Perfectly describe those built up salt deposit over those years. I couldn’t word them any better myself.
    (10)

  7. #447
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    Frankly, I don’t always agree with your posts but, just wanna say this: I enjoy reading your satirical lines regardless. Perfectly describe those built up salt deposit over those years. I couldn’t word them any better myself.
    <3 My role here is of paramount importance; the fact that I haven't been banned for spitting venom is the most damning proof anyone needs that nobody reads the healer forums.
    (18)

  8. #448
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Selvokaz View Post
    I dont think there is any pleasing anyone. I like being a healer, i like the choice of whether im going to heal this GCD or dps, but it sounds like more people or at least the most vocal ones simply want to be a DPS who can occasionally save the entire party. I think those people would be better off playing Redmage but unfortunately, they still want healer privilege on queues. *shrug*
    You actually GCD heal in content o.O im forced too do that if people royally fuck up otherwise i use ogcd heals and spam 1 button dps rotation.
    (10)

  9. #449
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Connor View Post
    I mean, Astrologian’s cards lol. Fishing for Balance wasn’t very pleasant, sure, but is fishing for Astrodyne seals solely so you can fuel your own personal dps / mp generation really any better?
    I've come to the realization I should hope for 2 seals and not remotely expect 3.

    The number of times I've gotten 3 same seals is pretty damn high and pretty disheartening so at that point I give it one more draw and it is what it is.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #450
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Selvokaz View Post
    I dont think there is any pleasing anyone. I like being a healer, i like the choice of whether im going to heal this GCD or dps, but it sounds like more people or at least the most vocal ones simply want to be a DPS who can occasionally save the entire party. I think those people would be better off playing Redmage but unfortunately, they still want healer privilege on queues. *shrug*
    I think just about everyone posting here would take DPS long queues if it meant getting content where genuine healing requirements existed that actually forced us to consider GCD and oGCD placements. Instead, that gameplay is limited only to Savage and Ultimate with the occasional Extreme maybe demanding some GCDs if people mess up. Any content below that and you just aren't healing. I've had Tower runs where a friend and I raised 20+ times between us and our still most pressed button was Malefic/Glare by a significant margin.

    Quote Originally Posted by Deceptus View Post
    I've come to the realization I should hope for 2 seals and not remotely expect 3.

    The number of times I've gotten 3 same seals is pretty damn high and pretty disheartening so at that point I give it one more draw and it is what it is.
    Funny thing about that. It's actually optimal to settle on two seals. The damage difference is so negligible, getting three is only ever a "oh, well isn't that nice" moment.

    One more reason Astrodyne is a terrible ability.
    (8)
    Last edited by ForteNightshade; 01-30-2022 at 09:29 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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