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  1. #191
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    It will never cease to entertain me that the crowd who thinks healing is at it's best when it's so unengaging you could teach a pencil sharpener to do it are the true fans of the role.

    I love my job more than anyone here. The best days are the ones where I call out sick.
    (10)

  2. #192
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    I'll be honest, who cares if the skill floor and ceiling are the same for HEALING.
    Anyone who wants a class that grows?

    Why do only healers not get a higher skill ceiling? Why do we get to be the sole role in the entire game that feels so homogenized that you can literally play anyone of them, not because they're well balanced but because they play the same?

    We have 4 classes and you can make the argument that half of them are clones with just a shallow gauge that the devs don't even want to expand on and make it feel good to truly separate them.

    That. Is. Bad. Game. Design. Specifically bad class design.
    (13)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #193
    Player
    Join Date
    Oct 2021
    Posts
    959
    This spin that people who are unhappy with the healer design in XIV are all just "evil sweaty raiders who want to optimize the fun out of everything" really shows the lack of self awareness that some people within this community hold and their absolute desperation to defend the honor of the game with their lives, regardless of how bad things might be.

    There's nothing to optimize other than hitting the 1 key a few more times, and with 1.5s cast times, we can all join in the fun of spamming GlareBroilMaleficDosis while occasionally hitting that 2 for our DoT while weaving an overly powerful oGCD heal, all to ensure our 1-1-1 spam can be as optimal as possible. What a great game! The developers are clearly on the side of "optimizing the fun out of everything" as well, because they've continued to make the healing requirements, the encounter design, and the supportive kits of DPS and Tanks lack any sort of actual responsibility from the healer role, all so we can hit that 1 button more and more and be even more optimal. It's not like I want to actually heal or anything, no no, I enjoy being "green DPS" without a brain! I love it! But I'd hate it if my "green DPS" actually had something to keep me engaged, so it's great as it is. I don't play this game to have fun or anything!

    All I see from defenders of the current design is, ironically, incredible gatekeeping that they like to pretend is coming from the "elite and highest top end raiders" instead of them. If I would like to have something to heal, I'm told that I need to stop playing with "elite raiders" despite all of my friends being very casual, and instead I need to play with people who aren't great at the game and who mess up and die constantly so I'll actually have things to watch outside of spamming Broil and hitting an occasional AoE heal or regen after a raid wide. I also don't have a lot of time to dedicate to playing new content Day 1, so through all of Endwalker so far I've missed every trial/raid/dungeon being fresh and unknown, so I've not gotten the "well just play it when content isnt solved so you can really get enjoyment out of healing and you won't have time to stand around spamming broil!" experience either. Finally, if I complain about this in any form, I'm told "maybe healing isn't for you, stop complaining, being toxic and leave it to us, the real healers".

    Yeah, what a great role, truly. I have to play with "bad players" or play right when content is released to truly enjoy the amazing design philosophy of FFXIV's healers. If not, quit, because it's actually INTENTIONAL that it's not fun outside of that criteria.

    If wanting healers to be fun makes me, someone who considers themselves entirely a casual player an "elite raider", then I guess I'm an elite World First Ultimate raider now!
    (13)

  4. #194
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    That means anyone can pick up healer and the job that is in MOST demand in the game well, that means that people can feel good about healing once they get better at understanding the game.
    Has it ever occurred to you healing is so in demand because nobody actually wants to play this shell of a job design where all they do is spam a single button?

    What's there to even feel good about? You aren't healing because content barely demands it. Look at the threads from healers upset that Warrior can completely negate their existence. Every single dungeon boss can be solo'd. Even the damn EXs can be solo'd with the right comp. Healing is so irrelevant in casual content right now it's actually better to drop them entirely. Three of the four tanks, especially Warrior, just don't need them. How exciting is that for new healers who want to genuinely heal and not just spam their single target nuke or AoE? It isn't. Hence why some healers are complaining the tanks need to have their healing nerfed. Which is hilariously ironic as they're so close to discovering what the actual problem is but can't quite bring themselves to admit SE's healer design is incredibly flawed.
    (15)
    Last edited by ForteNightshade; 01-03-2022 at 08:04 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #195
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Has it ever occurred to you healing is so in demand because nobody actually wants to play this shell of a job design where all they do is spam a single button?

    What's there to even feel good about? You aren't healing because content barely demands it. Look at the threads from healers upset that Warrior can completely negate their existence. Every single dungeon boss can be solo'd. Even the damn EXs can be solo'd with the right comp. Healing is so irrelevant in casual content right now it's actually better to drop them entirely. Three of the four tanks, especially Warrior, just don't need them. How exciting is that for new healers who want to genuinely heal and not just spam their single target nuke or AoE? It isn't. Hence why some healers are complaining the tanks need to have their healing nerfed. Which is hilariously ironic as they're so close to discovering what the actual problem is but can't quite bring themselves to admit SE's healer design is incredibly flawed.
    This is not fun.
    https://i.imgur.com/TCdZ11H.png HW

    Nor is this
    https://gyazo.com/f201cf2964de4d1afe2d381f9dfb5071 SB

    Look at all of these actions skills buttons etc you had to manage in just 3.0 HW, and 4.0 SB. I hated healing during this patches and just stayed playing dps. Why would I put in all that work as a healer when I can do the same work as dps with just a long complicated rotation and do damage and carry.
    (0)

  6. #196
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    This is not fun.
    https://i.imgur.com/TCdZ11H.png HW

    Nor is this
    https://gyazo.com/f201cf2964de4d1afe2d381f9dfb5071 SB

    Look at all of these actions skills buttons etc you had to manage in just 3.0 HW, and 4.0 SB. I hated healing during this patches and just stayed playing dps. Why would I put in all that work as a healer when I can do the same work as dps with just a long complicated rotation and do damage and carry.
    Just because you don't like it, doesn't mean there aren't people who do. Many people found this fun and instead of tweaking things here and there for comfort the class(es cause I'm going to include AST here with their cards as well as some WHM abilities) got gutted to where the people who originally loved the design of the job no longer recognized their class outside of the remaining abilities and its name.

    How is that ok? How is that fair to the people who lost something they love? And how is it fair for SE to do such a thing and say "get used to it" because the old design isn't coming back? It isn't. And no, we shouldn't just get used to it and leave it well alone. Does this mean they should 100% go back to the old design. No. There are plenty of improvements that can be done to the old one or the current one we have to make the jobs feel better and fun to play.

    That's the whole reason why we're complaining. Our role is not fun to the people who want to play healer because its balanced around the people who arguably do not. And on top of that like Nizzi before me we have so many people saying to just leave. Now I am not a HW AST nor a SB one. I came into FFXIV during early Shb and only got to play the new card system and came to FFXIV because I liked the old system. And as a person who's only played Shb and EW AST even I find it unfair that AST and SCH got their jobs changed so significantly in a way the old players disliked to be horrendous.
    (7)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  7. #197
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Nizzi View Post
    This spin that people who are unhappy with the healer design in XIV are all just "evil sweaty raiders who want to optimize the fun out of everything" really shows the lack of self awareness that some people within this community hold and their absolute desperation to defend the honor of the game with their lives, regardless of how bad things might be.
    It isn't just the Endgame Raiding or Dungeons in which Healers arent fun to play at all, the same goes for PvP and Deep Dungeon solo as well.

    In PvP, Healers are literal HP batteries, they can only glare, use their comedygold dot and a aoe on CD, a single target sleep on CD and thats it. The rest of your skillset is just for turning either your rear or someone else's into solud gold which makes everyone just simply walk away, because noone wants to fight a target 1vs1 (goes up to 1vs4 depending on how good the healer is) which literally cant die under those circumstances.


    As for DD solo, all i am going to say, is that all healers and especially AST, are heavily RNG dependend on pomanders and need to rely on landmines (which arent always there) in order to progress without getting timed out. Is it possible? Yes it is, but is it fun? Well....
    (1)

  8. #198
    Player
    KikiTia's Avatar
    Join Date
    Sep 2020
    Posts
    62
    Character
    Fray Margrace
    World
    Siren
    Main Class
    Astrologian Lv 100
    As a healer people die when I don't heal? I'm not sure what you're talking about. I've yet to meet a tank that could solo the dungeon without me doing anything. And I've heard of one singular instance where a group cleared a dungeon without a healer and that was a friend spamming Vercure as RDM. I've never felt unneeded as a healer, and frankly I'm not really sure what the sentiment comes from. I mean yeah I guess some tanks can survive without a healer, but not without careful planning and sharp reflexes in my experience.
    (0)

  9. #199
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AFuzzyMu11in View Post
    This is not fun.
    https://i.imgur.com/TCdZ11H.png HW

    Nor is this
    https://gyazo.com/f201cf2964de4d1afe2d381f9dfb5071 SB

    Look at all of these actions skills buttons etc you had to manage in just 3.0 HW, and 4.0 SB. I hated healing during this patches and just stayed playing dps. Why would I put in all that work as a healer when I can do the same work as dps with just a long complicated rotation and do damage and carry.
    The stormblood one is also heavensward. Stormblood had on scholar like 7 dps related buttons (1 cleric stance, 1 shadow flare, and energy drain are 3 of the buttons). I healed the endwalker 1 trial solo as sage and i was still bored too death.
    (2)

  10. #200
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Quote Originally Posted by AFuzzyMu11in View Post
    This is not fun.
    https://i.imgur.com/TCdZ11H.png HW

    Nor is this
    https://gyazo.com/f201cf2964de4d1afe2d381f9dfb5071 SB

    Look at all of these actions skills buttons etc you had to manage in just 3.0 HW, and 4.0 SB. I hated healing during this patches and just stayed playing dps. Why would I put in all that work as a healer when I can do the same work as dps with just a long complicated rotation and do damage and carry.
    You realize that even in these meme guides there is an abundance of Broil spamming, right?
    You also realize that you could make the exactly same guide with the current class design, right?
    (3)

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