Page 7 of 7 FirstFirst ... 5 6 7
Results 61 to 67 of 67
  1. #61
    Player
    Eight's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    391
    Character
    Eight Corova
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 63
    I really like the idea brought up about having an extra tool slot to equip one tool for repairs this seems like a really good idea that isn't punishing.
    (1)

  2. #62
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Resheph View Post
    This reminds me that in the most recent player poll there was a question asking how we feel about allowing any crafter to make repairs on an item. To that, I would have to say no because it sort of devalues the time spent leveling certain crafts. But, as long as the person has leveled a class to the appropriate level, I say allow them to make the repairs without needing to change classes just to do it. Materia slotting should work like this, too.

    If they do that than the next things players will ask for is to craft while on a DoW or DoM. No stop being lazy and just change to your crafting class to fix gear and or meld gear.
    (0)

  3. #63
    Player
    Leonesaurus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Jerbird Leone
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Eight View Post
    Please allow us to do repairs without changing classes there is no need for it I am pretty sure you can hold a hammer in any gear. Even with macros having to take off all your gear for a 2 second repair is abit much especially in areas where lag is pretty bad sometimes it can take awhile.
    I agree 100%.

    It's too much of a hassle when you have to unequip all your curret gear, reset all your abilities, and then get back into them again with a macro.

    If you're a 50 crafter, and you need to:

    A) repair your own gear

    or

    B) repair someone elses gear, you should be able to auotmatically swap out a hammer for the animation, get the repair, and then BAM, you have your main weapon back out in a matter of seconds or less.
    (0)
    Last edited by Leonesaurus; 05-10-2012 at 07:29 AM.

  4. #64
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Maxthunder View Post
    If they do that than the next things players will ask for is to craft while on a DoW or DoM. No stop being lazy and just change to your crafting class to fix gear and or meld gear.
    no they wont that's retarded logic
    (4)

  5. #65
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Maxthunder View Post
    leave repairing as it is. Really if you need to repair ur gear do it after the party is over or take a break. Also if you need to repair gear that much, it would seem that the party or whatever you are doing needs to be more careful. I can understand the cool downs but you really need not be changing class or job or what not while you are waiting for respawns.
    I think its fair to say the majority of the people who have tried Garuda have had their asses handed to them, now there is no BLM burn everyones going to be in that boat also.

    It's not that we "are doing it wrong" its that we are learning the mechanics of the fight.
    (2)

  6. #66
    Player
    hrdndv's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    301
    Character
    Terak Alonia
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    OK
    1. Need a "REPAIR ALL" that repairs everything you have the tools and materials to repair.
    2. Need separate inventory slot for all your tools and gear so you can still have room to collect stuff.
    3. Would be nice to be able to display and select damaged items without clutter of everything else.
    4. Would be nice to select from a list of craftable materials for the equipped class without sorting through ores and wood when you are trying to do leatherwork, etc.
    5. Would be nice to avoid cooldown when you are just standing in front of a dungeon doing nothing but waiting.

    Does that about cover it?
    (0)

  7. #67
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    ^ For 4. They are planning on adding a proper recipe book in 2.0, you will no longer select items from the inventory to craft with.

    Agree with the rest of your post, an inventory tab for damaged items would be soooooo handy.

    Or even a repair option added to the menu, when you click it will show all damaged items from most damage to least damaged.
    (0)

Page 7 of 7 FirstFirst ... 5 6 7