I really like the idea brought up about having an extra tool slot to equip one tool for repairs this seems like a really good idea that isn't punishing.
I really like the idea brought up about having an extra tool slot to equip one tool for repairs this seems like a really good idea that isn't punishing.
This reminds me that in the most recent player poll there was a question asking how we feel about allowing any crafter to make repairs on an item. To that, I would have to say no because it sort of devalues the time spent leveling certain crafts. But, as long as the person has leveled a class to the appropriate level, I say allow them to make the repairs without needing to change classes just to do it. Materia slotting should work like this, too.
If they do that than the next things players will ask for is to craft while on a DoW or DoM. No stop being lazy and just change to your crafting class to fix gear and or meld gear.
I agree 100%.Please allow us to do repairs without changing classes there is no need for it I am pretty sure you can hold a hammer in any gear. Even with macros having to take off all your gear for a 2 second repair is abit much especially in areas where lag is pretty bad sometimes it can take awhile.
It's too much of a hassle when you have to unequip all your curret gear, reset all your abilities, and then get back into them again with a macro.
If you're a 50 crafter, and you need to:
A) repair your own gear
or
B) repair someone elses gear, you should be able to auotmatically swap out a hammer for the animation, get the repair, and then BAM, you have your main weapon back out in a matter of seconds or less.
Last edited by Leonesaurus; 05-10-2012 at 07:29 AM.
I think its fair to say the majority of the people who have tried Garuda have had their asses handed to them, now there is no BLM burn everyones going to be in that boat also.leave repairing as it is. Really if you need to repair ur gear do it after the party is over or take a break. Also if you need to repair gear that much, it would seem that the party or whatever you are doing needs to be more careful. I can understand the cool downs but you really need not be changing class or job or what not while you are waiting for respawns.
It's not that we "are doing it wrong" its that we are learning the mechanics of the fight.
OK
1. Need a "REPAIR ALL" that repairs everything you have the tools and materials to repair.
2. Need separate inventory slot for all your tools and gear so you can still have room to collect stuff.
3. Would be nice to be able to display and select damaged items without clutter of everything else.
4. Would be nice to select from a list of craftable materials for the equipped class without sorting through ores and wood when you are trying to do leatherwork, etc.
5. Would be nice to avoid cooldown when you are just standing in front of a dungeon doing nothing but waiting.
Does that about cover it?
^ For 4. They are planning on adding a proper recipe book in 2.0, you will no longer select items from the inventory to craft with.
Agree with the rest of your post, an inventory tab for damaged items would be soooooo handy.
Or even a repair option added to the menu, when you click it will show all damaged items from most damage to least damaged.
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