Quote Originally Posted by VoltaAsura View Post
I really dont like this idea. The jobs are setup so they have purpose, uniqueness and stand out from the others....why should doh be any different? If you wanna repair your gear, switch to the proper job and required level to fix it, and its fixed. it may be annoying to you, but I think the game loses a bit, by making it so you can repair w/o switching jobs. It makes things waay too easy.
The issue here is the skill cooldown reset. It's often the case where you have just wiped and have 5 minutes till next instance entry, but if you will change to DoH for repairs, you will reset your 5-15min skills and in some cases force others to wait for your cooldowns (or will be forced to go and pay 5k/item to npc even if you have all crafts lvled) Also its weird how someone else can "Repair All" your gear and you can only repair single pieces of your own gear, don't you think?