I have some idea on how these two boss fights work, but I just wanted more information since I was in a pickup group in my first boss run last night that had "ideal" job setups. I've been thinking of trying CC with my LS sometime this week and we have a mix of jobs so it would be useful if anyone could answer these questions.

For Myrmidon Princess, does she have any damaging frontal AOE moves? If she doesn't, we could just have melee DD stand in front of her so it would be easier to start AOE combos when the Guards appear.

For Chimera, I heard he has either a rear Poison aura or weaponskill that can be disabled by breaking his tail, leaving a safe spot for the DD out of range of any of his breaths. Does it take a lot of work to break the tail, and should we have minimal DD on the tail or have everyone able to damage it working on it at the same time?

Also, would it be safe for mages/bard to stand behind him once the tail is broken?

Thanks for any advice.