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  1. #11
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by TheRac25 View Post
    it has nothing to do with the dx version, its lazy developers (or cheap skate corporations, yeah thats you SE) that dont make a new dx object when it gets lost
    Straight from Microsoft:

    By design, the full set of scenarios that can cause a device to become lost is not specified. Some typical examples include loss of focus, such as when the user presses ALT+TAB or when a system dialog is initialized. Devices can also be lost due to a power management event, or when another application assumes full-screen operation. In addition, any failure from IDirect3DDevice9::Reset puts the device into a lost state.

    All methods that derive from IUnknown are guaranteed to work after a device is lost. After device loss, each function generally has the following three options:
    • Fail with D3DERR_DEVICELOST - This means that the application needs to recognize that the device was lost, so that the application identifies that something isn't happening as expected.
    • Silently fail, returning S_OK or any other return codes - If a function silently fails, the application generally can't distinguish between the result of "success" and a "silent failure."
    • The function returns a return code.

    http://msdn.microsoft.com/en-us/libr...(v=vs.85).aspx
    (0)

  2. #12
    Player
    Signy's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah.
    Posts
    329
    Character
    Signy Ragnarok
    World
    Hyperion
    Main Class
    Marauder Lv 50
    The Alt Tab error is a legacy "fix" that FFXIV got from FFXI.

    Tanaka/dev team make that the client crash when alt tabing just because it will be fair and give everyone the same experience of playing, since a lot of people play on the PS2 and there you don't have any kind of Alt Tab...

    I guess that since FFXIV was meant to have a PS3 release the dev team do the same shit like on FFXI.

    Since both games have the same "fix", the community have both time come with a Windower third party program that make the game run as it should from begging...

    Anyway, don't expect any kind of fix until 2.0 and maybe there wont be any fix since on 2.0 there is the PS3 release (That would be dumb to do but well, dk what will Yoshida do).
    (0)
    I'm the Princess of the Night~~


  3. #13
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    Straight from Microsoft:

    By design, the full set of scenarios that can cause a device to become lost is not specified. Some typical examples include loss of focus, such as when the user presses ALT+TAB or when a system dialog is initialized. Devices can also be lost due to a power management event, or when another application assumes full-screen operation. In addition, any failure from IDirect3DDevice9::Reset puts the device into a lost state.

    All methods that derive from IUnknown are guaranteed to work after a device is lost. After device loss, each function generally has the following three options:
    • Fail with D3DERR_DEVICELOST - This means that the application needs to recognize that the device was lost, so that the application identifies that something isn't happening as expected.
    • Silently fail, returning S_OK or any other return codes - If a function silently fails, the application generally can't distinguish between the result of "success" and a "silent failure."
    • The function returns a return code.

    http://msdn.microsoft.com/en-us/libr...(v=vs.85).aspx
    dude you could alt+tab on games when dx9 was the best version...
    (2)

  4. #14
    Player
    Keres's Avatar
    Join Date
    Mar 2011
    Posts
    615
    Character
    Taja Shin
    World
    Excalibur
    Main Class
    Samurai Lv 70
    It's entirely possible to make a game that uses DX9 that allows alt-tabbing. FFXIV is literally the only game I've played in the last ten years, if not more, that I can recall that crashes when tabbed out of. It's SE's laziness, and it's also why it's confirmed to be fixed in 2.0, regardless of whether DX10/11 support is in at launch.
    (0)

  5. #15
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Curiosity, does anyone using Windows XP experience this?

    I remember being able to Alt + Tab in games like Neverwinter Nights 2, the Witcher, and World of Warcraft at launch while full screen without crashing. The firewall coming up asking, "Do you wanna allow?" and being able to get back into the game is a reminder of this.

    But haven't tried these games since I migrated to Vista / Seven.
    (0)

  6. #16
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Its been said loads it ISN'T DX9 that causes the Alt + Tab crashes its the poor coding & engine limitations.
    (1)

  7. #17
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Signy View Post
    The Alt Tab error is a legacy "fix" that FFXIV got from FFXI.

    Tanaka/dev team make that the client crash when alt tabing just because it will be fair and give everyone the same experience of playing, since a lot of people play on the PS2 and there you don't have any kind of Alt Tab...

    I guess that since FFXIV was meant to have a PS3 release the dev team do the same shit like on FFXI.

    Since both games have the same "fix", the community have both time come with a Windower third party program that make the game run as it should from begging...

    Anyway, don't expect any kind of fix until 2.0 and maybe there wont be any fix since on 2.0 there is the PS3 release (That would be dumb to do but well, dk what will Yoshida do).
    This is a bug in FFXIV, yes they had it in FFXI but that was a PoL error when fullscreen was lost. SE know its needed and it doesn't make anything fairer by not allowing it, because if a PS2/3 user wants to look something up they just use a PC or laptop, which we can't do because we cannot get out of the game.

    They never wanted no alt-tab in ffxiv, it just didn't work and they had more important things to fix since release.

    Also for people talking about what the cause is, from what I have read you are all half right, natively Dx9 does not support rendering the desktop from a 3d application, however there are workarounds which SE did not put into FFXIV, whether it was ignorance or they just wanted the game out (we all know it was rushed out).
    (1)

  8. #18
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    This is the only game I have ever played that crashed when Alt-tabbing (and isn't fixed).

    I'm pretty sure it's an old 'anti-hack' device apparently to stop people from alt-tabbing to run another program.. but it wouldn't surprise me if it was to create 'equal environments for PC and PS3 users'.
    (0)

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