I am just tired of the butt wings. If they wanna give us wings, put them where they make sense. And yeah, I know it's based off of something in particular, but that doesn't make it look any better.
Spot on!
https://na.finalfantasyxiv.com/lodes...m/cbdd8211188/
the Caller's set is beautiful! the gold details are so great!
The SMN sets are always great!
It is the SCH set that is more often than not, a let down!!!!
Last edited by PRebllion22; 03-04-2022 at 04:40 AM.
Casters and healers tend to have the worst looking sets IMO. This is in part to robes being massive over the body and not having real physics in the fabric so it's just like wearing a cone sometimes.
It would be nice if the robes draped over the body instead of looking like stiff cardboard but that would require a physics engine on clothes and they already explained that they can't. The best we can have is getting my fitted looks or flare outfits.
Personally I will always prefer a modern fit over a huge robe. SGE's artifact gear was a new blend of a half robe/half suit. I'd rather watch my caster and healer character watch pants outfits that allowed movement in the heat of the battle.
Hot take that I would expect no one to agree with (and also would NEVER happen because it would require reworking of things like the lore books and art assets), but I honestly would like them to remove books as SMN's weapon on top of changing it's gear aesthetic. SMN and SCH books always get a short end of the stick of just recolors of each others weapons, and of the two SCH having a book hits the job fantasy of a back line tactician far better then it does of a mobile spell caster invoking the power of primals.
As for what they could replace it with, there are some options in the FF history that could work, heck could even bring back one handed wands like what conjurer had back in ARR and stylize them to work better for SMN. But personally it would be an awesome time to do something like they did with Sage and make a more original weapon with some personality. Maybe something based around the gems to fit the aesthetic more.
Again, it would never happen. Just a random thought.
I’ve been asking for a new weapon for summoner since 2.0. The unfortunate reality is that it’s never going to happen. It’s definitely the worst weapon in the game. The artists honestly don’t even try.Hot take that I would expect no one to agree with (and also would NEVER happen because it would require reworking of things like the lore books and art assets), but I honestly would like them to remove books as SMN's weapon on top of changing it's gear aesthetic. SMN and SCH books always get a short end of the stick of just recolors of each others weapons, and of the two SCH having a book hits the job fantasy of a back line tactician far better then it does of a mobile spell caster invoking the power of primals.
As for what they could replace it with, there are some options in the FF history that could work, heck could even bring back one handed wands like what conjurer had back in ARR and stylize them to work better for SMN. But personally it would be an awesome time to do something like they did with Sage and make a more original weapon with some personality. Maybe something based around the gems to fit the aesthetic more.
Again, it would never happen. Just a random thought.
The p4s weapons were all themes around glowing ancient text. What did we get? A white book with a white glowing circle in the front. We couldn’t even get white flowing text that floats out the book? Lazy.
I would be happened with 1 handed wands, or preferably a new weapon altogether. Summoners we’re created by the allagans. Why not some kind of technological weapon?
True, SCH got awesome skirts. smn should at least have good one.
You mean, like a book? It actually fits rather well, like a lot of things from Arcanist once did.I’ve been asking for a new weapon for summoner since 2.0. The unfortunate reality is that it’s never going to happen. It’s definitely the worst weapon in the game. The artists honestly don’t even try.
The p4s weapons were all themes around glowing ancient text. What did we get? A white book with a white glowing circle in the front. We couldn’t even get white flowing text that floats out the book? Lazy.
I would be happened with 1 handed wands, or preferably a new weapon altogether. Summoners we’re created by the allagans. Why not some kind of technological weapon?
But to keep it on topic, I'd rather the variation that comes in the Summoner AF armor actually gets than most other jobs. It's never really my style (Can't do the horn justice if your headgear slot's always taken), but at least each set is clearly distinct so that everyone can have their favourite one. To me it's also a good way for them to refer back to each Summoner in the series without letting that bleed into gameplay.
Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker
Mechanics are Aesthetics. Graphics don't make interesting gameplay.
I solved it by using Yuna's outfit as glamour.
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Last edited by Vhanja; 03-11-2022 at 05:02 AM.
It's funny that you bring that up because something that came to my mind was why do artifact sets continue to sort of regurgitate the same general notes rather than us getting more varied takes on each job? Like during Stormblood, why didn't we get what a Doman SMN would look like? Or during Shadowbringers, what if all artifact gear was if those jobs were from FF8? This expansion, it could've been more inspired by FF4 design, and maybe we could see each job with Spira inspiration in another expansion, or if all the jobs were from FF13 (you can hate the game, but the fashion was on point).
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