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  1. #191
    Player
    Vyy's Avatar
    Join Date
    Mar 2021
    Location
    Gridania
    Posts
    15
    Character
    Vyy Alucard
    World
    Shiva
    Main Class
    Dancer Lv 90
    Hello, just a small contribution:
    I have read all the discussions, and I see many people feeling hurt or their opinions invalidated. I wish there were "real" dev responses on this thread. It would make things better for everyone. But they didn't; they got a copy/paste response from one of them, maybe because people were reporting each other in this thread for harassment.

    We are all in this together; the best thing we can do is support one another and develop a viable solution. I worry about the future of this game due to its massive popularity.
    I work as a designer in an enterprise providing digital solutions to ten million customers via monthly subscriptions. I asked one of my colleagues: "How do we manage such a massive amount of datasets and not crash when everyone tries to log in?" They answered: "by using a combination of physical data centres and cloud ones."

    Is it possible to elevate some of these issues using a hybrid model like the one my colleague mentioned?
    (1)
    Last edited by Vyy; 12-15-2021 at 05:47 AM.

  2. #192
    Player
    Sndman22's Avatar
    Join Date
    Dec 2021
    Posts
    5
    Character
    Sinraza Sin
    World
    Sargatanas
    Main Class
    Reaper Lv 97
    Again tonight I get home from work 1750 person Q. Not Bad Not bad at all. I wait 4 hours babysitting my computer on ly to get error 2002 with less then 400 left to go. I cant log back in immediately because it wont let me. Then finally I get back in and Im at 3500. My blood pressure is through the roof . I waisted 4 hours of my time for this crap. It happens every friggin nite. So I have definitely unsubbed. So the stupid 2002 error is still definitely a problem as I get it every night.. Every night and always after waiting for hours in line.
    (2)

  3. #193
    Player
    Freki42's Avatar
    Join Date
    Dec 2021
    Posts
    66
    Character
    Kita T'larke
    World
    Balmung
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Vyy View Post
    Hello, just a small contribution:
    I have read all the discussions, and I see many people feeling hurt or their opinions invalidated. I wish there were "real" dev responses on this thread. It would make things better for everyone. But they didn't; they got a copy/paste response from one of them, maybe because people were reporting each other in this thread for harassment.

    We are all in this together; the best thing we can do is support one another and develop a viable solution. I worry about the future of this game due to its massive popularity.
    I work as a designer in an enterprise providing digital solutions to ten million customers via monthly subscriptions. I asked one of my colleagues: "How do we manage such a massive amount of datasets and not crash when everyone tries to log in?" They answered: "by using a combination of physical data centres and cloud ones."

    Is it possible to elevate some of these issues using a hybrid model like the one my colleague mentioned?
    I do not know how the infrastructure is, but from their descriptions of "Logical Servers" that is a non-physical server used to help prevent the things you are talking about. MMO's are not easily converted to internet cloud servers, also what type of cloud servers your company uses may be completely different. To include cloud servers if they are not used the features being put to those cloud servers might actually be a very big endeavor, massive rerouting of functions etc. I can't say for sure what cloud servers your colleague was talking about for your set up but though it is a good idea, it is possible they can't do that. For instance when we got 6.0 dropped, it wiped any partial level because of their number crunch. There was a question asked could they save the progress, the answer was they could with a 3 week server down time for that to be done, so some things are very hard to implement when there is a product running live.

    Now real quick adding a world server is not a hard thing to do because they just have to get the servers for the worlds connected properly the software installed properly and named so that the relevant entries can be placed into the Data Center's information blocks and the UI's can show what is necessary, this can be done with backend patches and a small content patch thus there would be a little bit of a down time, perhaps added in during normal maintenance.

    Good ideas though I hope some day there would not be an issue of massive player loads and no server caps. I will also say that is a very, very astute question but with an answer like that given and the unknown setup SE has (to you) doesn't fully answer the question.
    (0)
    Freki -- Wolf of the Night!

  4. #194
    Player
    Vyy's Avatar
    Join Date
    Mar 2021
    Location
    Gridania
    Posts
    15
    Character
    Vyy Alucard
    World
    Shiva
    Main Class
    Dancer Lv 90
    Thank you very much for thoroughly explaining the possibilities. It was a good morning today waking up to the letter by Yoshi-P.

    https://eu.finalfantasyxiv.com/lodes...7b54b9b5d28d21

    I hope now we can relax for a bit.
    (0)

  5. #195
    Player
    Hik3n's Avatar
    Join Date
    Aug 2021
    Posts
    39
    Character
    Esdeath Hankokku
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by jadeblade View Post
    No doubt this is unacceptable and your point is valid, just saying you get it better than most of us, which isn’t that much honestly
    They knew how full the servers already are, they know how there is no way to get more servers, and they still pushed Endwalker out... this game needed a delay, even 2-3-4months until they can short out the server issues, but greed is a big thing and they just pushed the game out, because they had the biggest Excuse in the world COVID and Chip Shortage. And people still defend them... I can't defend them at all at this point, what and how they did things shows what this was all about, and all of it comes down to money. I don't think many people would care if they push the game for next year because of these issues, now the only thing they created is a lot of frustrated people who can't play the game they pay for every month, it's like paying for you internet, and can't use it.
    (0)

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