Quote Originally Posted by Saefinn View Post
But if this remains consistent with EW and the stat squish, then I'll be happy. But I don't think my skepticism will shift until I'm level 90, have more experience playing SGE (or swap back to SCH or AST) and am in BiS or near BiS with parties of well-geared people.
I'm also curious to see whether this sort of increased damage - and thus increased need for healing - will remain consistent all through EW, or if it's just undergeared/inexperience right now. Some mobs certainly pack a wallop and it's made wall pulling a touch more difficult on healers in particular, but it remains to be seen if this is going to continue once everyone's got some Moonrise/EX mode stuff. I'm finally back to doing Expert every day, so I guess I'll see as time goes on.

I certainly do appreciate the general difficulty of dungeons and Trials going up, however. I just hope if the damage and this difficulty remains consistent, that people will be able to adapt to it rather than give up or call for nerfs. This expansion's battle content has been the most fun I've ever had in this game, and I'd hate to see it eventually go back to how things were at the end of ShB.