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  1. #5
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    In some dungeons yes, but I am still a fresh SGE, so I'm probably not as optimised at healing as I am on SCH or AST. I've not tested the latter two or WHM (I don't play WHM normally anyway), so I cannot fairly judge yet.

    But if this is the case for healing in general then...good.
    Pre-EW I was DPSing 70% of the time for most content and on something like WHM or SCH and to a lesser extent AST, spamming the same DPS button over and over is really boring. I don't feel like we're expected to heal enough, especially as our kits are designed to favour healing over DPS but content favours DPS over healing, so it can make the experience more and more dull the more and more efficient you get at healing. Hence many of us who have complained about this over on the healing forums are stating things like 70% downtime where we're DPSing not healing.

    Though if people don't like healing more because they might not be as efficient or getting the same down time, we have been trying to respect that with pushing for better DPS (or general downtime) options for that 70% downtime to keep the skill floor low for those at a lower skill level and raise the skill ceiling for those who are getting big DPS down time, but the devs have pretty much said they will not do this and to play SGE because it has slightly more than the rest and will focus on raising the healing requirements but try to balance it to not be impossible for those at the low end but not boring for those at the mid or high end.
    (4)
    Last edited by Saefinn; 12-09-2021 at 09:33 PM.