Quote Originally Posted by Ixon View Post
As it stands now, after you are out of your No Mercy window, you spend the next 40sec building gauge plus one Gnashing Fang Combo. We may get more in the No Mercy window, but the rotation is way more stagnant outside of it.
I fully agree it would be awful if that was the case, however... it's not. We still get a varying number of extra Burst Strikes between our No Mercy windows, as we still generate enough cardridges to overcap otherwise, since Bloodfest gives us more than it used to. The difference is that now you have to be a tad more mindful about blowing those up in case of downtimes.

In a way every mechanic is "an annoyance" to someone. Working around the jobs' annoyances is their gameplay and getting rid of them to "smooth things out" has led to many jobs losing their identity and engagement in my opinion. I wouldn't say that current GNB is in any way a big-brain job with these changes, but it's about the most we can hope for with a modern ffxiv tank.