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  1. #1
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100

    Did they drastically nerf dungeon boss HP from older dungeons?

    After the launch of Endwalker I noticed bosses from ARR to Stormblood in dungeons are dying ridiculously fast even with sub-optimal parties.

    Or am I just going crazy? Surely I'm not the only one who is witnessing it.

    In every Stormblood and Heavensward dungeon boss I've been through their HP feels so undertuned by the time they do their most lethal mech for the first time their HP is already at 40% or less, when before EW there would be time for them to repeat it at least once.
    (0)

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ReynTime View Post
    After the launch of Endwalker I noticed bosses from ARR to Stormblood in dungeons are dying ridiculously fast even with sub-optimal parties.

    Or am I just going crazy? Surely I'm not the only one who is witnessing it.

    In every Stormblood and Heavensward dungeon boss I've been through their HP feels so undertuned by the time they do their most lethal mech for the first time their HP is already at 40% or less, when before EW there would be time for them to repeat it at least once.
    They´ve adjusted everything due to the new scalings. But yeah, it seems they fck´d up a lot.

    I´ve played some old raid via finder and it took way longer as before meanwhile any dungeons (even 80´s) are done way faster. Maybe Reaper and Sage are broken too.
    Even old unsync runs for Khloes or so will grant you a huge buff. Sitting there with 150k HP on a DPS class for whatever reason.
    (1)