Those aren't real queues. They're just there to prevent the login server getting overloaded/help prevent a DDOS.Since I started playing this game 1 year ago there was always a small queue to get into the game, less than 100 people but there was always a queue. I wonder if in all this time they haven't done anything about it, is it that hard to open a new server? Not trying to be pessimist here but this kills my hope, i dont know if this is going to get better soon.
If the cap is 21,000 - why not make it a hard stop. Rather than allow players to repeatedly try to connect and then crash the queue for everyone, wouldn't it make sense that if the queue is at or approaching 21,000 no one can attempt to connect until the queue dies down a little?
I suppose as was said earlier, simple solutions like this probably aren't as simple as we think... :shrug:
Hmm, that sucks....well thanks for letting me know the name and pop of your server, I've been wanting to leave cactaur for a while now.
Things were better on behemoth. I didn't experience many 2002 errors compared to the last few nights, some progress.
I think the 2002 errors I get while trying to join a DC are that hard stop. Can't even get in far enough to pick a server and get in the queue.If the cap is 21,000 - why not make it a hard stop. Rather than allow players to repeatedly try to connect and then crash the queue for everyone, wouldn't it make sense that if the queue is at or approaching 21,000 no one can attempt to connect until the queue dies down a little?
I suppose as was said earlier, simple solutions like this probably aren't as simple as we think... :shrug:
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