Quote Originally Posted by VahlinV View Post
If the cap is 21,000 - why not make it a hard stop. Rather than allow players to repeatedly try to connect and then crash the queue for everyone, wouldn't it make sense that if the queue is at or approaching 21,000 no one can attempt to connect until the queue dies down a little?

I suppose as was said earlier, simple solutions like this probably aren't as simple as we think... :shrug:
I think the 2002 errors I get while trying to join a DC are that hard stop. Can't even get in far enough to pick a server and get in the queue.