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  1. #1
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    The only change Riddle of Wind needs is the one that permanently removes it from the game. There's nothing interesting you can do with RoW other than turning it into an entirely different skill altogether. (On that note, I'd rather have Internal Release back over RoW)
    (3)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by VentVanitas View Post
    The only change Riddle of Wind needs is the one that permanently removes it from the game. There's nothing interesting you can do with RoW other than turning it into an entirely different skill altogether. (On that note, I'd rather have Internal Release back over RoW)
    Agreed. At present, Riddle o Wind is a bonus ~42 raw (~48 w/ Twin) ppgcd against your main target, for 15 seconds. In effect, it's a (weaker) free TFC on a 90s CD. If each of its accelerated AAs could crit, it might do something mildly interesting. If it was changed into "an entirely different skill", likewise, it could be made into something interesting. But for now, it is not that.

    The present issue with Internal Release, apart from Inner Release basically stealing its name, is that it either ends up a convoluted partner to Riddle of Fire or it ends up feeling redundant with Riddle of Fire. I'd argue that Internal Release was the better design, as it'd increase apm through Deep Meditation and its anti-synergy with Bootshine left some situational optimizations, but I wouldn't want both. I'd rather just switch RoF to a 30% crit buff.
    (1)

  3. #3
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by VentVanitas View Post
    The only change Riddle of Wind needs is the one that permanently removes it from the game. There's nothing interesting you can do with RoW other than turning it into an entirely different skill altogether. (On that note, I'd rather have Internal Release back over RoW)
    You could delete Riddle of Wind and then rename Thunderclap to Riddle of Wind (or just make Riddle a passive that adds to Thunderclap's charges).
    (0)