One of the things I like least that I didn't see anyone mention is thunderclap needing to have a target. I wish that I could use it like dancers dash, and just go the direction I am facing.
One of the things I like least that I didn't see anyone mention is thunderclap needing to have a target. I wish that I could use it like dancers dash, and just go the direction I am facing.
Both has advantage and disadvantages.
As melee i would always prefer a target-dash in a game like this, so you don´t have to jiggle around with your mouse / joystick. You could even turn your back to the boss, run out of the aoe, use your dash and you´re back at the boss on a comfortable melee range.
This is not possible with a standard dash like the one from dancer. You need to turn around, maybe you dash to far or too close, whatever. It´s way more comfortable on range classes to kite the enemies.
(In kind of DNC the dash doesn´t seems so good to me anyway. You get animation-locked somehow and often you it might be better to move that 2 feet out of the aoe instead of relying to that short-range dash.)
I would actually prefer a 2nd button with a backjump. Otherwise i probably still rely on SSS in rare moments. Don´t like the BLM teleport on it that much. It doesn´t feel "correct" on MNK.
Last edited by ssunny2008; 12-09-2021 at 07:50 AM.
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