I don't find it confusing but slower.

When Riddle of Fire was 1st introduced, one of the main issues was that MNK didn't have enough skills to weave during the slow effect of RoF and thus brought the class to a crawl, which is happening again just under a different circumstance; We don't have anything to weave during our rotation and the class feels slower as a result. The Chakra System alone is not sufficient enough to maintain the same level of speed that previous iterations of MNK had and it shows.
With our positionals also being removed, there's much less incentive to actually move around as before so we're stuck on the enemies rear for the most part doing he same attacks with very little to do while we wait for a PB window to open up again.
Masterful Blitz being on the GCD doesn't help the matter either since now we have to account for a 4th GCD between refreshes of Disciplined Fist/Demolish timers, which can be problematic since it now requires you to start off with Snap punch on occasion to align with those timers and preventing a premature refreshing of those timers.
Finally, the awkward timing on our Buffs (PB on 40s, RoF on 60s, RoW on 90s and Brotherhood on 120s) really messes with the flow of the job as a whole.

Overall, my impression is that this iteration is even worse than the SB variant.