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  1. #1
    Player
    Yokubo's Avatar
    Join Date
    Jan 2015
    Posts
    35
    Character
    Myawh Medley
    World
    Exodus
    Main Class
    Monk Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    I love the new Monk refresh personally. Blitz works really well with practice, and I'm still practicing. Yes, our combo isn't super linear anymore but I see that as a good thing allowing for more fluid and reactionary gameplay. I'm finding my 3x same Beast Chakra really just lands me ready for a leaden BS after a Blitz and the 1 of each Beast Chakra lands me on a Dragon kick to get the leaden buff nearly all the time. But occasionally I can refresh demo or twin depending on fight mechanics and I like that flexibility.

    My main gripes really are that they gave us two new animations in Flint Strike and Celestial but they are either immediately replaced or an animation for a skill we don't want to use. How cool if Leaden Fist inherited the Celestial animation like how Dragoons combo starter changes. Also don't appreciate them changing the +damage buff from purple to orange so got to retrain my brain. SSS still being on the GCD and Anatman meme which I've used ONCE this expansion because I was bored on a trial. Honestly, PB makes Anatman almost useless since Anatman really just winds up being able to use True over Twin after a disengage... But those are silly gripes. On the whole I am very, very happy with Monk.

    I see EW MNK as a far better springboard for our class moving into future expansions since now they can build up from the Blitz mechanic rather than what we had for years building on the GL and fist stance mechanic.

    Also Thunderclap is the best ever and I love it and don't ever take it away.
    I used Celestial Revelation once just to see the animation and I wish it was a more important part of the rotation. Like honestly the fact that it's a gimp skill is bogus. The one new skill we sorta get and it's not even going to be used. Jeez, does that sound familiar, anybody?

    Flint Strike takes same animation from one of the PvP skills I believe. Axe Kick?
    (7)

  2. #2
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    Quote Originally Posted by Yokubo View Post
    I used Celestial Revelation once just to see the animation and I wish it was a more important part of the rotation. Like honestly the fact that it's a gimp skill is bogus. The one new skill we sorta get and it's not even going to be used. Jeez, does that sound familiar, anybody?

    Flint Strike takes same animation from one of the PvP skills I believe. Axe Kick?
    Celestial Revolution is an old pvp skill also ! I don't remember well but it was in Stormblood or Heavensward !

    What bother me a lot is the animation ( beside many other problem... Like the compleat mess that is our rotation ) of skills, like True Strike, Snap punch... At least they should do something like DRG putting the same system who reward you for doing the right positionals or something and also we got basically just 2 new skills, it's freaking lazy.

    I wouldn't not complaint if MNK had evolved from all previous expansion, they had to rebuild MNK and we can feel it, MNK still feel kinda rusty because of the REALLY too old animation and the lack of mech.
    At release we had DRG and MNK (NIN didn't come right away ), if we compare them in term of progression it's Heaven and Earth.
    (2)
    Last edited by Noraiga; 12-08-2021 at 04:45 PM.