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  1. #21
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Lyth View Post
    Er, aren't Bloodwhetting and Nascent Flash now fundamentally the same effects, just on different targets? I'm still not sure how you went from claiming PLD is the best to demanding PLD buffs.
    Read again....

    We didn't understand how strong Bloodwhetting is, now we do. It's stronger than SHBs Nascent Flash by miles. Bloodwhetting caps your health back in seconds, considering the healing can critical alone.
    (1)
    Gae Bolg Animus 18/04/2014

  2. #22
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,878
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Then by extension, it follows that current Nascent Flash is stronger than the Shadowbringer version by miles, given that they essentially share the same tooltip. I just find your sudden change of heart to be interesting.
    (0)

  3. #23
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Uh-huh. Nascent Flash in Endwalker, is restricted to targeting a player than using on yourself. SHBs Nascent Flash you could use it on yourself, which is what Bloodwhetting does.

    SHBs Nascent Flash Healed off how much damage the Warriors abilities did, meaning you only got value using it off Inner Chaos/Chaotic Cyclone/IR. Endwalker Nascent Flash/Bloodwhetting scales a hard 400 cure potency and can critical by it's self for 8 seconds, you're near invincible as I say again. It's a broken ability.

    Shadowbringers:



    Endwalker:

    (1)
    Gae Bolg Animus 18/04/2014

  4. #24
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    But to keep it sweet, Bloodwhetting is the most retarded defensive in game.

    It has ~28% mitigation, that being with the roughly 8% Max HP shield (based on the potency), the heal will in total double the Gunbreakers Corundum heal, and easily crap on the pally one too. You mitigate a lot of damage and then basically gobble back up your hp. It is obiously broken af on multiple targets, especially when you consider you can simply use overpowerto get back a crap ton of health.

    Ability is stupid.
    (1)
    Last edited by Navnav; 12-16-2021 at 06:09 AM.

  5. #25
    Player
    Oextra's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Dehal Valdir
    World
    Excalibur
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Navnav View Post
    But to keep it sweet, Bloodwhetting is the most retarded defensive in game.

    It has ~28% mitigation, that being with the roughly 8% Max HP shield (based on the potency), the heal will in total double the Gunbreakers Corundum heal, and easily crap on the pally one too. You mitigate a lot of damage and then basically gobble back up your hp. It is obiously broken af on multiple targets, especially when you consider you can simply use overpowerto get back a crap ton of health.

    Ability is stupid.
    NF (now BW) was always broken for packs of mobs though. Nothing new here. BW is overall more well rounded than NF was due to the mitigation added to it, slightly longer duration, and the flat potency heals. However NF definitely healed more on single targets back in ShB if you used it with IR, and/or IC.

    In truth it's not BW that makes WAR really good right now. It's ALL the changes that makes it good. Regen on EQ is ridiculous. Gaining a 300 potency aoe heal on Shake is ridiculous. Thrill buffing ALL our heals now is ridiculous (before NF was unaffected). Not worrying about wasting meter on abilities, etc. BW is great due to it's well rounded usage, but you are not soloing content with it alone. It's with proper combination of all these heals that makes WAR near immortal.
    (0)

  6. #26
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Undeadfire View Post
    Uh-huh. Nascent Flash in Endwalker, is restricted to targeting a player than using on yourself. SHBs Nascent Flash you could use it on yourself, which is what Bloodwhetting does.

    SHBs Nascent Flash Healed off how much damage the Warriors abilities did, meaning you only got value using it off Inner Chaos/Chaotic Cyclone/IR. Endwalker Nascent Flash/Bloodwhetting scales a hard 400 cure potency and can critical by it's self for 8 seconds, you're near invincible as I say again. It's a broken ability.

    Shadowbringers:



    Endwalker:

    What do you mean you only get value for ut using x abilities? You use it all the time. And like said, it always could crit because ur attack could crit. And it was guaranteed crit during ir and chaos moves And it was always full heal versus trash mobs.

    It's literally weaker than it was in shb in any way that matters.
    (0)

  7. #27
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    And bro, nf was not restricted to targeting someone else. It was self usable for heals.
    (0)

  8. #28
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by NyneSwordz View Post
    And bro, nf was not restricted to targeting someone else. It was self usable for heals.
    It was until 5.3 actually
    (6)

  9. #29
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Yes I know. He doesn't know.
    (0)

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