Quote Originally Posted by Kisshu View Post
Having tanked all dungeons in EW, the most dangerous part is the wall to wall pulls. The bosses themselves are not very strong, especially vs. paladin. Had one situation on first boss of The Dead Ends where healer and one DPS died at around 55%, leaving me and one DPS to clear the boss, which was doable even with PLD healing DPS at times.

Honestly would love to see some more challenging dungeons, something along the lines of original Orbonne Monastery.
Running them all as tanks it’s Atrocious that they have gates literally no reason to hinder Wall-to-wall runs

Now, I do hate Wall-to-wall as the mobs just continue to stand there as we spam aoes at it, but it’s all the fun you can have they face that some transition rooms are gated just pads it out for not reason, they aren’t powerful enough to hold their own it’s madness!