Having tanked all dungeons in EW, the most dangerous part is the wall to wall pulls. The bosses themselves are not very strong, especially vs. paladin. Had one situation on first boss of The Dead Ends where healer and one DPS died at around 55%, leaving me and one DPS to clear the boss, which was doable even with PLD healing DPS at times.

Honestly would love to see some more challenging dungeons, something along the lines of original Orbonne Monastery.