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  1. #151
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Sephrick View Post
    It's all conjecture. What's your basis for "easily" doubling or tripling the number during peak hours? If peak times are when the most players are on at a given time how are there two to three times more players not in at said peak times?

    If 14,000 people are on at the "peak" then that's the peak, not the lowest total number.
    actualy, it is the lowest total number

    again, peak hours does not mean "everyone is on" so it is a true statement at that

    and im basis is going by the standard for mmos in general

    youd be surprised how many people are logged off at any given time

  2. #152
    Player
    Resheph's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    325
    Character
    Resheph Rahovari
    World
    Hyperion
    Main Class
    Gunbreaker Lv 70
    Spending 3 hours forming a group and climbing to the fight in Riverne Site B only to have your group dissolve after losing one fight? Then, the next time you agree to meet you find that everyone "got in a pick up group, the other day, sorry" and don't want to help you. Yeah, I miss that, too.


    Oh, wait.
    (2)

  3. #153
    Player

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    Mar 2011
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    5,019
    Quote Originally Posted by Resheph View Post
    Spending 3 hours forming a group and climbing to the fight in Riverne Site B only to have your group dissolve after losing one fight? Then, the next time you agree to meet you find that everyone "got in a pick up group, the other day, sorry" and don't want to help you. Yeah, I miss that, too.


    Oh, wait.
    dont forget the mandatory 1 person who doesnt have cap level gear who enters that 30/40/50 zone and is all of a sudden anked, and then expects it to be ok cuz he shouldnt have to carry lower level gear on him to do it

  4. #154
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by TheVedis View Post
    dont forget the mandatory 1 person who doesnt have cap level gear who enters that 30/40/50 zone and is all of a sudden anked, and then expects it to be ok cuz he shouldnt have to carry lower level gear on him to do it
    Haha, I remember one Ninja in my party accidentally brought one level 30 Katana and one level 31, so he only had use of 1 Katana. That's when I learned that the "1 Katana" auto-attack animation looked badass.
    (0)

  5. #155
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    After running an entire ls through CoP missions which was about 40-45 ppl i have no desire to see content like that again after doing all of that content maybe 5-6 times you realize that how flawed it was when put together. Sat down countless hours figuring out how to get these fights done with classes like BST DRK MNK, for every fight because it was poorly designed, because i was not gonna go tell my ls mates hey go lvl smn war and nin to beat x content.
    (1)

  6. #156
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Arcell View Post
    They've already drastically altered classes, jobs, the battle system, crafting and a little of gathering. Why would they put these systems in only to completely re-do them again? 2.0 is the last of the changes, we've already got most of them. 2.0 is the server, graphics engine and world changes. The systems, I'm willing to bet, are going to be mostly the same otherwise. The direction they're currently going in is the one that they will keep going in post-2.0.
    Personally I think if people are saying "They have allready done the drastic changes" those people are in for a big suprise when 2.0 comes out.

    I highly expect XIV to overgo more than just a massive facelift.
    (3)

  7. #157
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by TheVedis View Post
    actualy, it is the lowest total number

    again, peak hours does not mean "everyone is on" so it is a true statement at that

    and im basis is going by the standard for mmos in general

    youd be surprised how many people are logged off at any given time
    Peak hours are when the most players are usually online. So again, it's all conjecture.
    (0)

  8. #158
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Firon View Post
    After running an entire ls through CoP missions which was about 40-45 ppl i have no desire to see content like that again after doing all of that content maybe 5-6 times you realize that how flawed it was when put together. Sat down countless hours figuring out how to get these fights done with classes like BST DRK MNK, for every fight because it was poorly designed, because i was not gonna go tell my ls mates hey go lvl smn war and nin to beat x content.
    While that may be true, a lot of those fights and their frustration stemmed from the most useful abilities being on a 2 hour cooldown, having to farm items, or having one chance at a fight before you have to do something difficult all over again.

    If the primal fights have been any indication, this game seems much more forgiving in that regard, they let you retry over and over without having to go regather something or flag the quest again, while still providing a challenging fight.
    (0)

  9. #159
    Player

    Join Date
    Mar 2012
    Posts
    408
    Quote Originally Posted by Jynx View Post
    Personally I think if people are saying "They have allready done the drastic changes" those people are in for a big suprise when 2.0 comes out.

    I highly expect XIV to overgo more than just a massive facelift.
    ^
    This

    If we're already basically 2.0 without the boob job then this game is beyond the very definition of Screwed. 2.0 is going to be adding, changing, ret conning, and tail adding like a crazy nutter right as they go for the stars in 14.0 4.0 2.0 RE-RELEASE!
    (0)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  10. #160
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Jynx View Post
    Personally I think if people are saying "They have allready done the drastic changes" those people are in for a big suprise when 2.0 comes out.

    I highly expect XIV to overgo more than just a massive facelift.
    All that's really been stated for 2.0 is the new server system, new graphics engine, new zones and additions like Free Companies, Odin, PvP, Housing. I don't think the core combat systems are going to drastically change between now and then. I really don't see the core design philosophy changing between now and then. They've been catering to a certain audience and I wouldn't bet on that changing. We'll likely see things like multi-party instances or more large open-world content surely but I don't think the core systems of the game are going to change a second time.
    (1)

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