Please don't start back-pedaling and splitting hairs now to try and make your argument "seem right".
You made a flat, absolute statement. You stated, unequivicolly, that FFXI kept many of its players due to brand loyalty. Are there that many original players still in XI now? No. But that's also irrelevant to the point.
The point is, there still are many of them playing now, and there were many more who stuck around at least 7+ years into the game's life cycle. That still supports my statement that people are not going to stick with a game for years if they do not enjoy it enough to do so, regardless of what IP it is. Brand loyalty has very little to do with it.
You made no distinction between a "broken game" or a "cumbersome game" in your previous post, which are subjective views anyway; there are people who'd argue XI was absolutely broken, while XIV just needed some tweaking and more content to be a near perfect game for them. Opinions are all over the place and you can't build an objective argument on a sea of subjective views. Regardless, you made an absolute, unqualified statement that "brand loyalty" is what kept many of those people around.
I merely pointed out the objective fact that people will not stick with a game they don't enjoy for years regardless of its IP or brand. This proves out with SWG, TOR, XIV, Matrix Online, and so on.
Now, if you're going to start back-pedaling so you can retro-actively work new criteria into your argument, then there's really no point in discussing it further with you. I have no interest in debating with a moving goal-post.
I never said you did. I made a statement in support of my argument against your claim that brand loyalty had something to do with keeping ~500k players around for at least 7+ years. That statement was part of the previous bit you quoted separately. So, you were basically addressing it individually and not in its intended context.
Why? Races were copied from XI to XIV. It worked. The new Auction-House like system from XI is being worked into XI, that's working. Several of the same gameplay mechanics that existed in XI are present in XIV. Those are working.
It seems to me that a MMO that managed to keep ~500,000 players (your "issues" with and nitpicks against the number notwithstanding) at least 7 years into its service was doing things very right overall, while a MMO whose servers were a ghost-town only months after its launch was doing things very wrong. So, it seems to me that it's perfectly valid logic to believe that specific implementations or systems that worked in XI would be at least a better solution than what was implemented in XIV. Because well, the one with those features was successful. The one with different implementations of those features wasn't.
Also consider this, FFXI maintained a healthy player-base, that 500k number you hate so much, right on through CoP.
The problem is that your entire argument relies on this premise you're trying to push that "FFXI wasn't really as successful as people seem to think it is". Perhaps if you chose something more solid and less dubious to base your arguments on...
So, you're speaking for everyone now? I happen to recall many discussions taking place on various forums, on a lot of the different categories from year to year. So I don't know who this "everyone" you claim to speak for consists of.
Yes, they were all numbers based on the 500,000 number because that's the overall number of players the game maintained from year to year for several years.
That you personally don't think that's an accurate number is irrelevant. You're arguing from incredulity. Because you can't personally believe something is true doesn't mean it's not. If you want to prove it's not an accurate number, then you need to actually provide proof, not your personal opinions and misgivings.
And? So what? It can't be promotional and still be representative of the state of the game, becuase you personally don't like the 500,000 number they posted for several years?
This is regarding the bots. Excuse me, but I said a good deal more regarding bots than you are representing here. If you're going to respond to my point, please respond to my entire point and don't cherry-pick one part and then respond to it out of context. That's an incredibly and blatantly dishonest way to discuss/debate.
And just like the bots argument (which you omitted in your response), all other MMOs have trials, unsustained accounts, RMT accounts and legit players with multiple accounts. Like I said before, if you're going to bring those aspects into your argument, then you need to bring the same aspects into play for all other MMOs you're comparing it to.
FFXI was not the only MMO with trial accounts, unsustained users, multiple accounts and RMT/bot accounts figured into its numbers. Regardless, FFXI maintained ~500,000 accounts for about 7 years into its service, while other, supposedly "more casual and mainstream friendly" MMOs around it dropped down to ~200k within their first year.
Now in case you don't realize it, I'm granting you your point about bots/trials and such figuring into the 500k total. I'm simply stating that on balance, it doesn't really matter. All other MMOs have bots, RMT, trials and such as well. Regardless, FFXI's population almost 7 years into its service was double that of many others only 1 year into theirs. You can't dismiss that just because it doesn't suit your narrative.
I know you don't want to admit it, but no matter how you spin or dismiss it, FFXI has been a very successful MMO.
You should listen to yourself more often.



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