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  1. #8
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    The only way they are going to be able to emulate this is if they were to increase the level cap greatly and have the new missions spread out at intervals throughout the new level range or cap the fights. Its really that simple. They can put the greatest story in the world into the game but its not going to mean crap if we can just blow through them like we do with all the current content. There is only so much difficulty they can continue to add when having to keep the current range of abilities each class at 50 in mind.

    A large portion of the satisfaction that came from beating CoP and getting up to Sea and then finally fighting promathia came from the fact you were handicapped for 90% of the battles and knowing you overcame that adversity by working hard and dedicating yourself to clearing each fight.

    And lets face it, once you got to the tenzin fight and you werent level restricted anymore everything else was pretty much a cakewalk. It was cool doing the final battle, and it was cool beating tenzin but it wasn't difficult by any means. Getting past the ultima and omega fight was the true point of accomplishment and everyone who played the game back before they removed the level cap knew it.
    (1)
    Last edited by Req; 05-08-2012 at 12:24 AM.