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  1. #1
    Player PewPewPewPewPew's Avatar
    Join Date
    Feb 2020
    Posts
    72
    Character
    Gozonga Bijlomango
    World
    Midgardsormr
    Main Class
    Warrior Lv 70
    Quote Originally Posted by VisperCon View Post
    I'm just mentally frazzled after over 7 hours of trying to login now and I can't for the life of me understand why they would turn down and/or not use AWS or Azure as a temporary solution.

    Is it pride? Is it not a possibility?

    I just see a scenario where a company wouldn't use all available resources to assist their customers and maintain the positive image their brand and game had going into EW's launch.
    Your sub is 15 dollars a month because of that.
    But if you and every other customer are okay with paying 50 dollars a month instead then I'm sure they can look into it.
    (1)

  2. #2
    Player
    VisperCon's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Ry Thulhu
    World
    Goblin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by PewPewPewPewPew View Post
    Your sub is 15 dollars a month because of that.
    But if you and every other customer are okay with paying 50 dollars a month instead then I'm sure they can look into it.
    Destiny 2 runs on AWS and costs $0/mo.
    For Honor runs on AWS and costs $0/mo.
    The Division 2 runs on AWS and costs $0/mo.

    WoW used AWS to relieve player congestion.... Did you do any research before posting this?
    (7)
    Last edited by VisperCon; 12-07-2021 at 02:12 PM.

  3. #3
    Player
    Tanis_Ebonhart's Avatar
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    Sep 2021
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    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    They tried using AWS. It didn't work and they literally explained why.

    If anyone thought of it then I assure you that they have already tried it.

    Please at least Google search this before asking.

    Quote Originally Posted by VisperCon View Post
    Isn't failing to do anything for the last nine months to improve servers to prepare for this launch when they have the data to show their MoM growth and historical data to show the increase in returning players for an expansion even worse? It's not like the idea is "do it in 2 days" but they had MONTHS to prepare for this launch and have utterly failed in that regard.
    You work for them? Is that how you got that they aren't doing anything? Please.
    (12)
    Last edited by Tanis_Ebonhart; 12-07-2021 at 03:35 PM.

  4. #4
    Player
    VisperCon's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Ry Thulhu
    World
    Goblin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    They tried using AWS. It didn't work and they literally explained why.

    If anyone thought of it then I assure you that they have already tried it.

    Please at least Google search this before asking.
    Source...that isn't from over 5 years ago? (Because obviously technology doesn't change in five years...) They use AWS for Dragon Quest X by the way so this isn't some new concept to SE.
    (0)
    Last edited by VisperCon; 12-07-2021 at 03:43 PM.

  5. #5
    Player
    Rasler_Heios's Avatar
    Join Date
    Aug 2017
    Location
    Ul'dah
    Posts
    284
    Character
    Rasler-heios Nabradia
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by VisperCon View Post
    Source...that isn't from over 5 years ago? (Because obviously technology doesn't change in five years...) They use AWS for Dragon Quest X by the way so this isn't some new concept to SE.
    It was explained in one of the recent LLPs or interviews in preparation for EW.
    (0)

  6. #6
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,535
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VisperCon View Post
    Destiny 2 runs on AWS and costs $0/mo.
    For Honor runs on AWS and costs $0/mo.
    The Division 2 runs on AWS and costs $0/mo.

    WoW used AWS to relieve player congestion.... Did you do any research before posting this?
    https://venturebeat.com/2018/03/19/a...ame-companies/

    "to handle the ebbs and flows of demand on cloud-connected data centers"

    It seems that the games do not run at 100% on AWS. Second, those games are not MMOs. And third, the server software must be developed in mind that it will propably run in cloud instances. If not then the server software will run very very VERY slow.

    A cloud instance is more comparable to a Raspberry Pi than to a Xeon/Epyc-server. But you can rent thousands of those Raspberry Pi-like instances on demand and spawn them very quickly. And that is a problem. It is very unlikely that one cloud instance can handle more than a dozen players at once. And you do not want that only one dozen players are allowed per zone. Because it would not be an MMO anymore. And no, you cannot take 20 cloud instances and make one big instance of them because cloud instances are strictly separated from each other. You need to synchronize them permanently via network. And permanent synchronization creates a lot of network traffic.

    Running on AWS may work for small group loot shooter but not for MMOs.

    Cheers
    (7)