I'll make one other post because I don't know what the precise issue is, if anything. I was in Radz and the game got so overloaded thanks to the number of players being rendered (I assume) that it slowed way, way down. Like, stood frozen for several seconds at a time. And in Sharlayan when I went to buy my 89 SMN gear, it locked up so bad that it caused a DX11 crash. I'm wondering if there's a root cause behind that specific issue besides poor DX11 optimization.