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Thread: Directx11 error

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  1. #1
    Player
    Tuomas's Avatar
    Join Date
    Nov 2018
    Posts
    6
    Character
    Aenastan Leveilleur
    World
    Hyperion
    Main Class
    White Mage Lv 90
    This is the most common technical issue since Stormblood, and still STILL can't get an official response to this.
    (0)

  2. #2
    Player
    x412's Avatar
    Join Date
    Dec 2021
    Posts
    8
    Character
    Xecil Malhalmond
    World
    Lamia
    Main Class
    Paladin Lv 90
    Updating original comment as well: https://forum.square-enix.com/ffxiv/...=1#post5769420

    I decided to run Furmark and TestMem5 with anta777 cfg for 7 cycles AT THE SAME TIME. The purpose of this test was to induce heat in the GPU which would in turn heat up the RAM. By doing so I was trying to create a condition where the PC is working so hard that an error, somewhere, occurs by heat. Specifically in RAM. These conditions should go beyond what FF14 should ever do to ones' PC.

    By the end of the test:

    RAM Set to default XMP (3200 MHz)
    No overclock GPU (Set factory OC)
    No overclock CPU
    Run time: 9.5 hours
    GPU Temp Max: 94C
    GPU Utilization Max: 98%
    RAM Temp Max: 65.3C (Across all 4 slots)
    CPU Temp Max: 65C~
    Chipset: 73.3C

    Data was gathered using HWiNFO64 since it records way more than AIDA64. Not a single crash or error reported. This system is rock solid which I should expect out of a 6900XT/5950x/x570 build. I will continue to run more tests that I mentioned in my original post to see if I land something. This rules out RAM/GPU/CPU hardware errors. I'm starting to agree with the other poster that the DX11 11000002 is some sort of catch all bucket error. It would be nice if there was a stack trace included or at least some debug info when a crash occurs.
    (0)
    Last edited by x412; 12-23-2021 at 08:49 AM.