Easy math:
Japan - 125mln for 32 servers = 3,906,250 per server
NA - 360mln for 24 servers = 15,000,000 per server
Europe - 744mln for 12 servers = 62,000,000 per server
Easy math:
Japan - 125mln for 32 servers = 3,906,250 per server
NA - 360mln for 24 servers = 15,000,000 per server
Europe - 744mln for 12 servers = 62,000,000 per server
Are all the servers equal capacity?
Fair enough. Have a freshly baked meme.
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The lack of respect for NA which is their largest profit base is astounding. Also they can’t have this type of customer service and queue in Japan ,us NA people are used to shitty services.
This is really nothing new tbh. If you've played any mobile games based outside of the US (specifically China, Japan, etc.), you'll know that the favoritism runs deep. Their home country/region always gets preferential treatment compared to the NA side of things (ironically making up usually close to half of their overall profits, but oh well).
But also lets not forget that NA internet infrastructure kind of a joke compared to say Japan or Koreas along with how their data centers are done and also this is a Japanese company/ MMO so of course they will cater to their home turf which just making most sound like Karens.......This is really nothing new tbh. If you've played any mobile games based outside of the US (specifically China, Japan, etc.), you'll know that the favoritism runs deep. Their home country/region always gets preferential treatment compared to the NA side of things (ironically making up usually close to half of their overall profits, but oh well).
Is why half there responses to problems are lvl 1 reset modem awnsers. Thou they have the advantage with infrastructure due to several reasons, One korea is litterally the size of one state, Michigan i think smaller. Two Japan is an island, they have no where to build but up.
Thou America did alot of stuff to themselves in the way they built and set themselves up with cooperate greed and monopolies, it is still bigger by alot =p
They cannot duplicate the overseas problem. its not something they are use to or ever had to deal with.
Thats... not how these numbers work tho, at all
and to anyone saying 5k is the limit, it hasnt been that since 2.0s release.. They've upped capacity several times since.
Well they upgraded the US servers a couple of months ago (i think its was in july) so more people could login during the player surge at that time.
Unfortunately they never did the same thing to the EU servers until now (i could be wrong though but didnt saw anything about it).
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