Queues are fine, the errors are not fine. Especially if you get hit with 2002 while in the queue. It is not "unstable internet." I fall out of the queue with DL of 400+ and UP 15+ constant.

I actually don't care that there's a queue even, or that it might takes hours for me to get into the game. I'm fine and actually expect that. I understand the global semiconductor shortage has made this tough. I do take issue though when I'm getting bounced from a queue with perfect internet and YoshiP comes on here to say it's my connection. When literally nothing else has any other problem with it.

Obviously, if you have bad internet and are prone to disconnections, and you actually disconnect while in queue, that's on you. But why should the login queue have any less reliability than the actual game itself, which should in theory be way more demanding on the internet connection? Packet loss happens, and most products manage it. Why can't this one?