


lol I thought the same thing since I've seen him around as well. XD
As for me, I have a 50 DRG and a 50 BLM...I basically just use my DRG for farming, since people always want my blm when it comes to endgame
DRGs WS cooldowns are way to high for it to keep up with a well to mid range BLM. Top that with sub par ACC and multi directional combos it takes way to much time to pull off a good amount of DMG in long fights. missing a combo for a melee kills DPS while a resisted combo from BLM is much easier to recover from given how easy it is to regain mp and low recast of spells. DRG and MNK are my two favorite classes to play, but that sad fact is i'm going to be stuck on BLM til either something major happens (recast fix amg please) or BLM is nerfed in the ground.

I just took Garuda down for the first time with my shell (speedrun with 1x DRG, 2x WAR, 2x BRD, 2x BLM, 1x WHM), if everything works as it should be your acc is around 96% (got 441 without brd song) and your combos should hit the mark. Only thing tricky is when chirada and suprana spawn and there is a huge clusterfuck. With a little practice only few combos fail because of bad positioning.
BLMs got thier problems aswell on a longer fight, it's hard to maintain enough MP without dying from convert in order to burn chirada down and with that much movement in the garuda fight the WS CDs are fine as they are.
Was ranked first on the kill and i'm sure that MNK could perform just as well. People just have to give it a try a few more times.
Last edited by Arland; 05-08-2012 at 06:02 AM.
DRG has no place in WAR/BLM Fantasy XIV.


I don't know which game everyone else is playing, but we tend to use 3 DRGs on Princess. The problem is that DRG occupies a thin niche in the game at the moment, with solid single-target DPS and great consistent AoE DPS. Developers have already acknowledged that DRG needs some upward tuning.


DRG is fine people favor other classes because of easy class stacking.

You know DRG is a good Solo Job if you have the HP/DEF
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