Quote Originally Posted by CKNovel View Post
Just healed dungeons but I don't think EX will be different healing wise.

Ikaros is great and another charge in the future is definitely happening.
I kinda love-hate Eukrasia as well, it's a good idea but it makes the job a bit clunky.

I also find Krasis a bit weak in comparison to SCH's mirror skill that gives 10% extra Max HP and 10% increased healing. Increased HP is quite valuable in my opinion.
ZoE, however feels like "a critical heal that can crit again". ASAP, Diagnosis is healing 8k and 11k on crit, 11k on non crit with Zoe, 17k on crit with ZoE.
On top of that, Zoe+Pneuma is quite spicy.

Pepsis is good in AoE to emergency heal, but it feels incredibly weak on a single target. Especially when it's a 30s CD and Emergency on SCH is 10s for the same effect and doesn't consume the shield.
I can understand that it's probably intended to let the shield soak a bit of damage then to break it for extra value, but I feel like the shield is always consumed or remains full, barely in between expect for dungeon pull where you want to let it break for a Toxicon charge...

I wish Rizomata had a lower CD or at least a second charge.

Pneuma is very good but is it worth 120s CD? I feel like it suffers again in comparison to the meme'd AoE Sprint that I find goat tier.

Overall the job feels very good and has insane tools but has the weakest burst heal which makes it difficult to save someone from Doom debuff.
Pepsis would feel much better if it didnt remove your shields — but im not a huge fan of one job having something just because another does.

They could turn it into an AOE heal that adds a shield instead of consumes it — but we already have that and I hate button bloat.

I just cant think of a way they could make pepsis "good" without just turning it isnt a stronger version of a skill we already have.