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  1. #1
    Player
    Soloia_Nyah's Avatar
    Join Date
    Nov 2019
    Posts
    10
    Character
    Soloia Nyah
    World
    Tonberry
    Main Class
    Rogue Lv 100

    Sage sound effects

    Every GCD the sage does, the tank receives the healing sound. I feel this is unnecessary.

    Could there be either :
    1. Toggle on / off assistance sounds.
    (Not sure if any other jobs have these. So far sage's GCD healing thing is very jarring.)

    2. Put the sage's GCD healing sounds under the "party" sound effect category. As of now, it is NOT reducible under sounds>player effects volume>party


    TLDR : Help! Sage GCD healing sounds are very jarring
    (0)

  2. #2
    Player
    Dioltas's Avatar
    Join Date
    Apr 2014
    Posts
    26
    Character
    Dioltas Reomhar
    World
    Shiva
    Main Class
    Arcanist Lv 80
    While we're on this topic... Dosis II is incredibly annoying. I swear I stop dpsing at times just because of my ears/brain being fatigued from the same sound 1000x per dungeon. If you're gonna make us spam 1 button an entire dungeon make it less annoying..

    @OP what sound do they hear? Is it the same sound for Kardia each time or is it the sound from the spell that triggers it?
    (0)

  3. #3
    Player
    Soloia_Nyah's Avatar
    Join Date
    Nov 2019
    Posts
    10
    Character
    Soloia Nyah
    World
    Tonberry
    Main Class
    Rogue Lv 100
    I'm not sure on sage's kit atm, but its a " wiu wiu wiu " wind up sound effect.

    As I rely on the [heavy swing] combo's sound effect to know which part of the combo i'm in, having the healing sounds overshadow my own sfx's are really distracting.
    Imagine having regen sounds coming in every 3 sec ticks. Multiplied by 3 or 4. Then multiplied to the whole fight since its not duration based :|
    (0)

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